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Everything posted by itsjustme
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Great stuff, Robert!
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I added a ZIP with an HTML file that is sort of illustrated in the same post as the last rig update here: http://www.hash.com/forums/index.php?showtopic=27815&p=390127 I'll delete the images in my previous post since those are included in the ZIP. Hope that helps, Jeff.
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Wow! I like that one, Robert.
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I edited one of my posts because the eyelid and mouth bones use Poses for orientation (it was easier to keep the roll correct). I should have the images for the basic installation done tonight or tomorrow.
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The legs will work even if they are turned outward...Squetchy Sam's are. The legs are rotated using targets, move those and they will rotate. I haven't finished the instructions with images, but, here are some images that might help (I'm not done yet, so the complete process isn't there)...I'm going to put it together better over the next day or two. Read the written directions and refer to the images, it might help. ---------------------------------- EDIT ---------------------------------- The images are included in the illustrated version of the installation instructions here: http://www.hash.com/forums/index.php?showtopic=27815&p=390127
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Only use the Poses in the Steps, none of the other Poses should be touched. The rotation of the bones are controlled by targets. Only move the bones and nulls named in the instructions. You don't have to change your model, the bones will absolutely work on a model in just about any position. If I'm right, the bone you show positions the shoulder and should not go to the wrist, just to the base of the bicep. Go to the next step. Maybe the instructions aren't clear?
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In the instructions it will tell you which bones to move. A lot of them are moved using nulls or bones located on the end of the bone you are positioning, but there are some you move directly. The Pose sliders were eliminated because it is easier and faster to position things directly...especially the fingers. Also, if your character is symetrical, you can position just the right side of the character...the left side uses Expressions to copy the right side. If your character is not symetrical, you can turn that off and position each side as needed.
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Nothing is wrong, the bone placement uses very few Pose sliders now...it is mostly moving bones manually. It should be explained in the instructions. I'll put together some stills to illustrate the process...give me a day or two. It would be better as a video, but I presently don't have that option.
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The file labeled "standalone" is the FACE controls for a non-Squetch Rig installation. You want the "Poseable_Squetch_Rig_Installations_09_23_2013.zip"...which has the complete installation. Use the "13s_Posable_Five_Finger_Squetch_Rig_09_23_2013.mdl" for the initial portion of the installation (read the enclosed "Posable_installation_steps_09_23_2013.txt" instructions). The bones and Poses are separate portions of the installation. Hope that helps.
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The most used rigs are located here: http://www.hash.com/forums/index.php?showforum=231 Those include the Squetch Rig, 2008 Rig, TSM2 and the LiteRig. I'm pretty sure any of them would work for you, Jeff. I don't remember there being any problem with the Squetch Rig in any version after 13s...you can test it using Squetchy Sam to see if I'm right (click on the "Get the latest Squetch Rig" link in my signature). The area that might cause a problem would be in the FACE controls...I don't remember any, but that is where I think it has a chance of going wrong. Installation instructions are in a text file in the ZIP. If you run into any problems, let me know and I'll see if I can either clear it up or fix it. There are some videos on how to use the Squetch Rig controls in the "Squetch Rig Videos" link in my signature...unfortunately, I haven't gotten to the face controls in those videos yet. As soon as I can get a replacement for the laptop that got destroyed, I'll finish those videos.
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I added a couple of test renders of the soda machine in the break room here: http://www.hash.com/forums/index.php?showtopic=39819&p=399271
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I've textured and lit the soda machine and put a decal on the first aid kit. Here are two test renders, one with the lights on and one with them off. I also added the bowl of fruit to one of the tables. Still a lot to do.
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I'm thinking you could make a composite render that utilizes the best of each version...especially if it is for a still.
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She looks fantastic, Jeff!
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Here is a quick walk-through...no audio (and kinda small...I've presently got some limitations on this computer). Hope that helps. Smartskin_controller.mp4
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Looks great so far, Mark!
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Something like this, Steve? Smartskin_control.prj
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Did he recommend a Smartskin? What was the problem that needed the fix?
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What are the questions?
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I knew you had quite a few characters, but I didn't realize it was so many! Great stuff, Steve!
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Looks great, Matt!
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Nice spot. I've been there.
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Deep into research and development. Lurking.
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I didn't realize it had been so long since I posted here (I haven't had much free time). Lately, I've been texturing some of the things in the break room...I got stuck on a logo for the soda/water machine, but I think I'm making progress.