sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Rodney

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Everything posted by Rodney

  1. Nice Mike! I'll bet your son is happy with it! I'm not sure how old your son is but you remind me of when I had my youngest daughter (then 4) help me set up a scene and animate it. She chose a TREX and I chose a robot... She was really happy until we played the AVI. She was so scared by the dinosaur emerging from the depths of a darkened hallway that she gave up animating right then and there!!! Maybe we'll have to stick with Keekay the next time. Looks like you are having fun! Keep it up!
  2. I like it Jeff! How about a patch count? It looks like you are trying to set new records with that level of detail.
  3. Just saw this and had to say... Wow! Momentum Studios - X3 Upside Down Music Video Now that is some serious A:M integration with live action and the credits say this is old stuff... 2001 A:M Version 8.5!!!
  4. Not to worry Mark. The chances of you winning are only something like 1 in 4 at this exact moment... so... what are the chances you might accidentally win?
  5. Vernon Zehr's Basic Boolean Tutorial with project file and animation
  6. Discussion on using booleans to Cut holes in the walls of buildings - Pros/Cons and other information
  7. Examples of Boolean Morphing effect - by JohnL3D and direct links to the projects in the dicussion: Thom gets a boolean treatment and Arnold to T1 boolean morph
  8. A general description of Specified Booleans
  9. I apologize gents. I should have checked to see if the tutorial/demo was still online. While waiting for the experts to chime in I'll post some additional information. I'll even check to see if the links work! Boolean Globe project description
  10. Looks like I'm gonna have to waive this one for those that are already introduced to the forum: Obviously, the intent of the contest is to get A:M Users to participate in the A:M Community... so if you are already participating... you've met the criteria of posting an introductory post in the forum. Make sense?
  11. Dan, That is quite an impressive undertaking you have there. I'll have to go back and read it again as the navigation was a bit of a distraction to me... but what I saw was interesting. Note to viewer: Maximize your screen for best viewing experience! I realize you've set it up in more of a comic strip format but do you have any plans to reformat the story into standard comic format? Not as much of a request as it is just a question of what your plans are.
  12. Well, there's 3 candidates.... 3,011 or so to go!
  13. Rodney

    Kapsules

    Wow! Thanks John! Gonna check them out now.
  14. Hey... they are robots... looks good to me. Excellent testing as usual John! Cute little guys too!
  15. As extra incentive to post... I'll up the stakes... One lucky A:M Forum User will recieve a free upgrade to Animation:Master courtesy of (the yet unpublished) A:M Digest and the current moderator of the New Users Forum. That'd be me! Since we are a little way away from v12... that seems a bit far off to wait... Hmmm...... what to do... what to do.... Fine Print Basic rules of eligibility for a free Animation:Master upgrade(a $99 value): - Only owners of Animation:Master are eligible - The poster must post at least 2 posts between the date stamp of this post and the drawing. The drawing will not be conducted later than 31 December 04. - One of the posts must be an introductory post introducing the user via a problem solving type question or regular introductory post to the forum (this requirement will be waived for anyone who is already a known quantity in the A:M Community (i.e. If you are Brian Prince you're in. Chill.... it's only an example... Brian's posted more than once already.. okay?) - One post is *recommended* to be placed in the same discussion as this message to ensure the poster is actually interested in recieving a free upgrade. Who knows... maybe someone doesn't care to recieve a free upgrade. It could happen! - The sponsor reserves the right to give away the free upgrade at the release of v11.5 although this will not be required. If a drawing for the prize is conducted upon the release of v11.5, the sponsor reserves the right to conduct a second drawing at the release of v12. - Current owners of v11 may have to wait until v12 is released to claim their prize. - Once the drawing is conducted the winner will have 30 days to collect the prize. On the 31st day an alternate will be selected from the same pool of entrants. Failure to collect the prize within the 30 day limit releases the prize to the alternate. - The sponsor is not required to spend more than $99 to terminate the intent of this promotional opportunity. What do you want Netrender!!! Go buy it! - If this promotion is terminated for any reason the names of *identifiable* persons will be added to a similar promotion for a free upgrade to Animation:Master. (i.e. A:M Digest's potential Starving Artist contest) *** This promotion is not sponsored by Hash Inc and no endorsement, support or requirement on their behalf is intended.*** Questions, comments, recipes?
  16. That is true... Sure would like to see 1 or 2 of them take the plunge and post in the New Users Forum! I think maybe we could get 10 of them to post... what do you think!
  17. Hi Ken! I'm Rodney. I'm a A:M Forum user otherwise known as #1010. I logged in for the first time back in November of '03 although I lurked on the animaster listserve for many a year before that. I fear there may be no cure for my current addiction to Animation:Master. But I can safely say that I have not yet been to SIGGRAPH so there may be hope. Still, I'm happy to be here!
  18. Note: Some of these are old posts... please post at the bottom. I was just noticing the front page ticker. It states: That is simply awesome! There are a lot of that 3,000 though that I have yet to meet and greet. So, if you are new to Animation:Master or discovering the A:M Forum for the first time... WELCOME! It's good to have you here!
  19. Drat! Maybe I should start offering money for people to move to the Denver Area!
  20. Rodney

    Kapsules

    More great stuff John! As if you didn't have enough time as it is... looks like you'll have to adapt the Lord of the Rings trilogy , Spiderman, Star Wars and any number of popular icons into your Kapsule world. Too much fun!
  21. It's a great little animation. It's hard to tell why one would or would not vote for an entry in one of the animation contests as there are many factors to consider. Enumerating them is difficult when you consider the piece by itself rather than against the other entries which surely must have been good to beat out yours. Some stabs at the possibilities: *Add Robcat's list to this! - Did the other animations stick to the theme more closely?** - Was there fluid (or even inspired) animation present? - Did the animation have Wow factor (i.e. did the viewer say Wow... that's a winner!)? - Was there a beginnning, a middle, and an ending to the story - Was the viewer pulled into the story? - Did the contest structure allow for too much chance and/or error in voting judgement (* Anyone remember chads? Same thing could apply here if someone accidentally voted for an animation they did not intend to vote for.) - Etc.? Your animation entry had characteristics of all of these with (hopefully) the exception of voting errors. Now, if we were to go back and look at the contest winners... I'd expect to see even more successful use of the aforementioned elements in their execution. ** This one may be what removed you from the running for many voters. Your character looks interesting, intrigued, suprised and more.... but.... not sure I ever see him "mad". ...For what it's worth.
  22. Finally got back into a computer that can view movies.... (yah!) Most excellent work Parlo! You've really got some character going there. And the environment, color, and lighting really add a lot. Keep it going!
  23. Is it any wonder that when I suggested using render as lines In David's post about fabric I was thinkin of how JohnL3D might do it? Answer: Nope. Nice work John!
  24. Hmmm still no takers.... either everyone already knows this stuff or you've managed to stun the riggers in the community into silence.* I've not done much out of the realm of very basic rigging in A:M so this is cool stuff to me.... I learned more in 15 minutes of chatting with Itsjust than in 3 years of lurking on the animaster listserve. Looking forward to seeing more about what setups like these can do to help animate our characters. *Another reason could be that people aren't used to seeing WIPs on rigging in the WIP section. Seems like a perfect place to me!
  25. Very sinister looking! Love those glowing eyes... Can we see a variety of angles and maybe a spline shot? Thanks!
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