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Everything posted by Rodney
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The A:M Community is full of talented people... but you knew this already right? Over the years many A:M Users have contributed their models to the community. Here is a sampling of what is available if you take the time to look: ...and a lot more where they came from! Here are a few links to these valuable resources both past and present: 2005 Extra CD (Volume I) Actors: Anime Caricatures Cartoon Proxy Characters (2001 Rig) Sci Fi Actors Semi Real Characters Animals: Aquatic (More to come... check the index!) Props: Buildings (Modern) Vehicles: Land Project Files/Scenes: Sci Fi / Fantasy (Image Contest) Note: More to come... others can be found via the index on the site. You can also download the entire CD contents HERE! (Warning - Over 230MB Zipfile) 2005 A:M CD -(Not currently listed) You have this one in your CD Drive right!?!? 2004 (The old Freemodels pages from Hash Inc web site) Characters Animals Props Vehicles Scenes Note: The majority of these models (but not all) can be downloaded in one file HERE! (Warning Large Zip File) 2003 and before Models donated to the community before 2003 can often be found on the Hash Inc FTP site. I'll post a few links here to get you started. Beware of possible missing links/graphics). 2001 Model Catalog 2000 Extras Note: The older the model the more likely that it will not be rigged and/or smartskinned. You'll probably need to edit these models a bit. If anyone updates any of these to current standards please let us know. They would be great additions to future Extra CD volumes. Update: Most of the content identified above can now be found on the 2007 Extra DVD: The 2007 Extra DVD lets you explore over 3.5 Gigabytes of tutorials, projects, sets, models, actions, materials and more. The DVD is distributed with your 2007 upgrade so look for it there. See an exploratory walkthrough of the content HERE. Thanks! Rodney
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I just wanna say... MUFOOF is awesome stuff! Keep it up guys as this is MORE THAN USEFUL information. Thanks to all who are exploring and posting their work here. This is the kind of stuff that this Tutorials Forum is made for. Rodney
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Georgia, While I would imagine you might find requests for more detailed solutions to modeling and animating in Animation:Master here in the forum I think the real untapped market in bookstores across the nation is an introductory book on 3D animation. This could perhaps extend internationally too but I can't really say for sure as I have no way of knowing. What I mean is that there is a big interest in Japanese Anime, Comics (less so than Anime these days) and drawing. This is escpecially true of the "How to" variety. One thing that is sorely missing from the racks though is the same basic "How to" book on 3D animation for everyone. Animation:Master provides a piece of this puzzle that other software simply cannot. Obviously a book of this type wouldl be mostly of use to those that own Animation:Master which can be problematic for off the shelf sales I would think. Since it will most likely be the first time the reader has heard of Animation:Master they probably have limited access to any 3D program. The key to success here might be to keep the 'Lessons' simple enough that they can apply to all 3D applications and even be used without any 3D application at all. In other words... a book that teaches the basics of 3D modeling, texturing and animation but that just happens to use Martin Hash's Animation:Master to get the job done. Perhaps you could convince Hash Inc to provide their recently released realtime 3D viewer and some free models. That'd be fun! I imagine your authors may already have something in mind so I say... more power to you and best of luck in your endeavors. Rodney
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Very Nice! I remember this guy.
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Email sent! (Looking forward to seeing your other models)
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Wegg, Per our previous discussion back in #hash3d I once said I hadn't bought any models yet because I just didn't need them. I now have a problem... I need this one. Now I have to do the 'wife vs cost' analysis and make my decision. Do I get a discount on the Desert Landscape if I buy today/tomorrow? Rodney
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Very nice! That stone work in the background makes me think of what they might be looking for in Tin Woodsman of Oz. Check out Mrs. Yoop castle sketches and see if you don't agree. Rodney
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I agree. Great character. Even though the competition was tough again this time around I think he would have made into into my top 4. Even if you don't win in the contest I hope you'll be considered for the CD. I like him! Best, Rodney
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Thanks Curtis, Useful Links is due for an update. We've let it slide just a bit... It looks like the A:M Loft site is down. It would be sad if it is permanently down. A:M Loft is still useful but it gets less useful every year as plugin creators add additional functionality to A:M. Most of what is in A:M loft can be made with plugins such as the Extruder and Duplicator wizards... and need I mention Emilio's Sweeper plugin? I don't think the skinning feature has yet to be brought forward. With that you could set a group of splines in 3D space and A:M Loft would connect them all in a mesh... pretty neat. It is still useful and a nice little program (IMO). Rodney
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Welcome to the A:M Community Quentin!
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I want to say more than this but all I can say really is VERY NICE! You are a talent Ken. Simple but elegant.
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I like it Ken. It looks a bit too perfect to my eye. Especially as these guys are always zooming around and 'boinging' into things... probably breaking things as they do. How about lookout towers that have stack upon stack of these things strapped haphazardly together to dizzying heights? (There is a tall tree canopy in parts of this thick forest area perhaps? Maybe all around the edges of the clearing?) Anyway... very nice. I love the straps/ropes/vines/whatever. Really cool. Rodney
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Pengy, I like it... really looking forward to seeing your work animated. Post more pics!
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...or you could give an uber-level newbie Rodney-type guy access to all of your screenshots taken while you build/install the rig and he would attempt to put text to the process here in the Rigging & Relationships forum. The experts could tweak still further and then someone with a bit of voice talent could take that product and narrate the whole thing. (uber-level newbie Rodney-types don't do voicework much) Well... something like that anyway. I guess the goal would be to make a TAoA:M type exercise out of it eventually too. Rodney
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Just wanted to note that I got a chance to download and play with Squetchy Thom for a few minutes. My first impression: "WOW! Even I can animate with this rig!" Yesterday I was concerned about the 2001 Rig going away. Today I am no longer concerned. Impressive.
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On behalf of the USAF Public Affairs office I say, "You are very welcome". Rodney
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Nice pics and description DL. Seeing behind the scenes like this really gets me going for some reason. Makes me want to create scenes in 3D. BTW - I keep hoping you might demo your secret recipe for murky painterly style backgrounds too. Beautiful stuff! Rodney
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Meow, (interesting name BTW!) Hang in there it gets better. I can't really answer your query about computer systems but there are plenty here in the forum that not only can but will. I generally just buy something cheap and >cringe I've lost most of whatever tech savy I used to have. As a writer you have an edge that many animators don't in storytelling. Good luck to you on your animated endeavors. ...and welcome to the A:M Community! Rodney
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Animating is fun... animating with friends... now that is something to be happy about. Glad to see you've all started in on the TAoA:M Exercises.. Rodney
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Oooo. Good Idea! I don't think these are NATO grade but that just might work. Michael, For a limited time only I'll post the pics as I'm abusing Hash Inc bandwidth. These images are cut down in size to 40% so if you need any of them full rez/quality just say the word and I'll grab the original. Sorry... I don't think there are any barf bags (NATO or otherwise)... www.hash.com/amtutes/Temp/C130DetailCleared.zip Rodney
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Michael, Great to have you back! I got the go ahead to share approx. 60 photos of a C130E. I'm not sure how much good they might do you but I'll try to smash down the file sizes and get them to you. I didn't take the pics so they aren't from the perspective of someone modeling in 3D but still might be useful. Rodney
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People often say they want solid Comment & Criticism... well there you have it (LOL). Without having seen the animation yet I'd say that's specific enough. It'd be nice to see more of the same C&C to pick and choose from throughout the forum. I'm looking forward to seeing your work Mark in light of the suggestions but also because you are TAoA:M alumini; royalty in my book! Downloading now...
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Arpana, I've already said hello in a way after your Exercise 1 post but here is an official "Hello" here. It's great to see Animation:Master is making inroads in India. While I don't know how many A:M Users might be active there I hope you find yourself in a welcome commnunity of animators there. I know you'll be welcome here. So... Welcome to the A:M Community! Rodney
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Robert, I was just wondering when we'd hear from you again. Looks great as usual! More than great actually. I should say as well I really like your walker. I like it a lot more than the ship. If you still intend to use your flying ship(s) perhaps you could have them hovering around it to give a sense of scale. Are you planning to put the tower back in or is that gone for good? Glad to see you are still working it! Rodney
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Funny stuff for sure... as said especially if no one was hurt. The other side of C130s of course I got to relive today. Starting at 0400hrs local we unsuccessfully tried to launch on our mission. We fly for about 20 minutes gauge goes into the red and we are headed back home. After repairs on the ground and subsequent delay find us taxiing for another takeoff. No go. Back for more/different repairs. Third times a charm right? Wrong. Almost at the same place 20 minutes out the exact same gauge lets us know that repairs didn't quite get the the job done the first time. So almost 10 hours after getting armed and ready to fly I'm home again... having never really left at all. So goes another day in the life of the C130. Michael, I don't board a plane without thinking of your work on your model. I wanna see more animation too! Can we get a flying shot in the air? That'd be sweet. Rodney