Animation:Master
News and Information
Subforums
-
- 143
- posts
-
- African grey?
- By Fuchur,
934 topics in this forum
-
- 0 replies
- 431 views
If you haven't logged in to the A:M Community in awhile you should drop in and check it out. This is a place where new users visit often so meet with them and welcome them to the A:M Community. Online See who else is online. Initiate a private chat with anyone listed by double clicking on their name. Note: You can have both a public and a private chat ongoing simultaneously if you want to do that. This is especially useful during scheduled chats, interviews and discussions where you and others don't want to interrupt the public chat. Chat Drop in and chat! Post your questions. Share resources and experience. Let everyone know what you are wor…
Last reply by Rodney, -
- 1 reply
- 427 views
This time around we did create a little bit of a different design to better suit our mini campaign around christmas presents. That means this time around the image isn't created with A:M. As always you will find our Christmas Calendar here: https://advent.3we.de But I started to create a goat in 3d anyway and got already pretty far, so I am working on it still to get this look back ;). (Do you know that moment if you did a great job and then you are just not able to get the same look back after changing a couple of things to make it even better? That is exactly what happend here with this one...) Hope you like it ;). Best regards *Fuchur*
Last reply by Wildsided, -
- 2 replies
- 426 views
Converting a 2D material to a decal for cylinder wrapping...
Last reply by Tom, -
- 1 follower
- 1 reply
- 421 views
Hi Svetlik, please make sure you are reachable by your e-mail. It seems like there is a major problem with your inbox / account. You are not reachable by email and because of that the password reset mails are not reaching you and you are contactable by anybody! Best regards *Fuchur*
Last reply by edsvetlik, -
Forum Spam
by markw- 0 replies
- 418 views
I see we've had a visit from a spamer this morning, one myrakern279. Not that we get many here but could there be a "button" on the forum pages to let users report a post as Spam. Should first time posters be allowed to include links? myrakern279's signature link is definitely of an adult nature!
Last reply by markw, -
- 2 replies
- 406 views
Anonymous asks... You can set exact angle in the bone's properties. Combinations of X Y and Z can be confusing. It is best to work from bones that start from straight vertical or horizontal orientations.
Last reply by detbear, -
- 8 replies
- 401 views
Hey you guys. I received this message when starting Animation Master 19.5c for the first time:
Last reply by robcat2075, -
- 3 replies
- 384 views
Load SpriteAndCookieTest001.prj SpriteTest.zip How do the sprites appear in the real-time shaded view? Are they arrows or squares? How does the patch on the right appear? Arrow? Blank? Red square? Does switching Tools>Options>Global>Real-time Driver change anything? SpriteTest.zip
Last reply by Tom, -
- 3 replies
- 378 views
At the top of the forum is a banner of film frames highlighting interesting A:M work, which was a feature of the forum years ago but somehow got lost in a forum-software up date. Click on a frame and it will take you to the relevant post! New frames highlighting new work will will be rotated in over time. Thanks to @Rodney for creating the code that makes the banner work!
Last reply by Rodney, -
- 6 replies
- 375 views
Strange blotches appear on occasional random frames of an SSAO render... If I render the same frame number plus 0.01 the mark will not appear...
Last reply by robcat2075, -
- 1 reply
- 365 views
Hi, I've upgraded to a better computer to work on Animation Master but I've found that the software will not accept my serial keys when I insert them after downloading it onto it. Does anyone know if I have to buy another subscription to be able to use it on another computer? Thanks Victoria
Last reply by robcat2075, -
- 1 follower
- 2 replies
- 359 views
It may be a minor annoyance but it's also puzzling. All other windows dock and undock as expected but for some unknown reason the Properties window has become stubbornly untethered. Shutting down and re-starting A:M has no effect. Any suggestions?
Last reply by R Reynolds, -
- 2 replies
- 359 views
Hey everybody. I want to wish you all a great pre-christmas time and have as each year a little treat for you created with A:M, which will hopefully give you a smile or two with each little clip each day till the 24th of December. I hope you have fun and wish you a nice time (don't forget to visit it each day, since there will be a new clip for you each day opened up): https://advent.targomed.de/adventskalender.php?lan=en Best regards *Fuchur*
Last reply by Michael Brennan, -
- 0 replies
- 357 views
I thought I'd get a full color Eddie after the effect but it didn't work out... CloudEddieC000.mp4
Last reply by robcat2075, -
- 1 follower
- 3 replies
- 353 views
Just enter a thickness the book says. Did that and nothing shows up on the thickness timeline as in the book. Trying to get the hair emitter to taper the thickness over the length of the hair to a point. What am I doing wrong (again)???? Also I must admit that I still don't know HOW to ask a question-start a topic? Could use some advice on that also. Any help appreciated.
Last reply by robcat2075, -
- 1 reply
- 351 views
William Hennes @willaim is so busy doing cool things with A:M that he never gets around to posting it here, so I'm posting it for him! "Replacement" animation is a variation of stop-mo where, instead re-posing a clay or rigged model, pre-sculpted portions are swapped out for each exposure to create movement. head_animation.mp4
Last reply by itsjustme, -
- 0 replies
- 341 views
Steve @Shelton and I looked at an interesting problem a few days ago. Steve had rigged a new character of his and was SmartSkinning several joints when he realized he had been doing the SmartSkins on control bones, not geometry bones. Why is that undesirable? Well... control bones are created to consolidate the manipulation of multiple (geometry) bones into one (control) bone. For ease of animating. In the case shown below, TSM has two geometry bones in an upper arm. the first swings around to move the arm forward/back/up down while the second only rotates on its long axis to handle the twisting of the upper arm. this helps mimic the motion of the skin on the up…
Last reply by robcat2075, -
- 0 replies
- 328 views
I've finally replaced my 10+ year old computer with something more up to date. It runs A:M just fine and solves two minor but annoying problems A:M had with my old hardware. But now I can't turn off spline anti-aliasing. Checking the "Antialias Lines" box has no effect. I've set the Radeon software Anti-Aliasing switch to "Use application settings". This isn't even close to being a real problem and I'll probably get used to it with time but Steffen might want to look into it. Maybe it's a symptom of other driver issues or maybe I'm just missing something.
Last reply by R Reynolds, -
- 0 replies
- 324 views
Hi everybody... as close to any year there is a new advent calendar for this year created with A:M. Everyday a new door with a hopefully funny commercial to make the time before christmas a little less stressful :). https://advent.targomed.de I hope you have fun :). Best regards *Fuchur*
Last reply by Fuchur, -
- 2 replies
- 303 views
A forum member has posed this problem... LightSource.prj That is the correct behavior. Only ray-traced lights can accurately account for the shadowing created by boolean cutters. So, with the box as a boolean cutter, the sphere is completely "cut" and casts no shadow from the ray-traced light. The z-buffered light can not handle that complex situation, so even though the box cuts the sphere from the camera's view, the z-buffered light still sees it and a shadow is cast. Interesting way to get a shadow-only pass! I shall remember that!
Last reply by robcat2075, -
- 1 reply
- 290 views
This is very interesting – I thought it was just an annoying effect in 3d software, but it seems to be real live.
Last reply by robcat2075, -
- 0 replies
- 286 views
Here is another modern render of one of my old Animation Showdown animations. I added a school gymnasium set and rendered with radiosity. A birdseye view of the chor looks like this. The set is a completely enclosed box with two kleig lights in the ceiling... A conventional render with those two lights gets this... That is very severe. If I were going to use conventional lighting I would need add a number of fill lights in strategic places. Here is a radiosity render. The shadow areas are no longer pitch black and there is visible detail even where the lights do not directly shine. Overall, …
Last reply by robcat2075, -
- 2 replies
- 284 views
I want to add some information related to Netrenders Event Commands that allow us to run batch files and programs after a job completion (or frame completion). This process can allow use of other programs to post process output from Animation:Master's Netrender and help us understand how we can do the same basic process without Netrender as well. There are three basic components of this process: 1. Set up the Event Command in Netrender 2. (Optionally) structure a (textual) batch file to take arguments from Netrender and pass them on to other programs 3. Run the desired programs and processes This does assume a basic understanding of r…
Last reply by Rodney, -
- 0 replies
- 281 views
I put a bump map on this model to simulate some wrinkles on the top, but although both top patches have their normals facing out, one patch shows the inverse bump result of the other... Just to try it, I did RMB>Renumber CPs... That fixed it! Don't know why, don't know how, but that did fix it.
Last reply by robcat2075, -
- 1 reply
- 279 views
Pencil Guy.mdl
Last reply by robcat2075, -
- 0 replies
- 265 views
It is still possible to join our C++ study group! https://forums.hash.com/topic/52292-c-study-group-june-4-2023/
Last reply by robcat2075, -
- 2 replies
- 241 views
The MuhHair and Kajiya-Kay plugin shaders work to make Particle Hair look better by re-shaping the Diffuse and Specular response of their surfaces. Kajiya-Kay is the easier one since it has no parameters of its own, it's just ON or not. However, unlike MuhHair, that lets you fine-tune the placement of highlights on the hair, Kajiya-Kay requires you to carefully place your specular light source... as you would in real life lighting. Here is hair with no extra shader and Specular Intensity 0 in the surface properties. Same hair, but with Specular Intensity greater than 0. The renderer seems to regard the hair as one simple mass and paints the spe…
Last reply by Wildsided, -
- 3 replies
- 229 views
May you have a festive Ground Hog Day.
Last reply by Roger, -
- 1 reply
- 214 views
Some weird shapes i made with the Duplicator Wizard. I had never experimented with the "Tumble" parameters before. DuplicatorShapes004.prj
Last reply by Tom, -
- 3 replies
- 212 views
I am trying to get some animations into the GODOT engine, but the direct X exporter goes to and OPEN window instead of save... Any thought? @Fuchur
Last reply by Fuchur, -
- 2 replies
- 205 views
I was lathing a shape and thought I could easily turn it into a giraffe's head... A few hours later this dragon thingy appeared: The motion blur... a bit thick no? I thought I'd be lazy and make the eyelids be patch images that turn on/off. That was probably more work than it should have been if I would have just made actual eyelids. It kinda worked though. Had fun with a few things that won't be particularly apparent such as having the color of the horns change so that the lightest/grayest horn is always in the back (presumably aiding in giving a sense of depth). This guy technically has no mouth although he does have a jaw bone. He real…
Last reply by Rodney, -
- 1 reply
- 198 views
Hello all, I have installed for AM 19.5c on windows 11 and then suddenly my UI is so small now for text and picto, how to resolve this, please ? Thanks. See my attach from my screenshot :
Last reply by threedslider, -
- 1 follower
- 10 replies
- 178 views
so yesterday i posted about the 300 dollar A:M not shipping to my country so i thought about using smthn like MyUS to ship it but i still have some questions like i know i will get a physical box with manuels and stuff but it also says it will send me the download and activation code but my question is after buying it do i immediately get the activation code and extra dvd file in an automated email?
Last reply by EpikRawrXD, -
- 0 replies
- 112 views
There has been many requests for a linux port but this would result into so much work from the developers. However, there is a company called Codeweaver that provides a service called Portjump and they claim they can speed up the process. Would it really help.
Last reply by ada, -
- 1 reply
- 112 views
I feel a bit like I've just woke up in an alternate universe. This has been a thing for a few years now and I'm just now discovering it. (Probably because this is the first time I've used Powerpoint and Word in years) Here's what surely must be Euisung Lee's Running T-Rex of old school A:M fame... obviously repainted... but... ...imported into Powerpoint as an animated model that can be turned around, duplicated and scaled... ...and exported as an animated gif with transparency or an MP4 video. Trexes.mp4 What is a bit disconcerting to me is that Microsoft has shut down/deprecated its Paint 3D program which sugge…
Last reply by Rodney,