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Hash, Inc. - Animation:Master

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  1. Today
  2. Robert thank you for putting this together. It was a great project
  3. Great work guys! Congrats to everyone for finishing and congrats to the winners!
  4. Rob, that animation came out better than I thought. Thanks to you and all for the contest. So much talent in this competition.
  5. Yesterday
  6. Congrats to the winners! Rob, thanks for taking the time to run these contests.
  7. Congratulations everybody. Very well done! And of cause thanks a lot to Robert too for hosting the contest and all the work you did there. Best regards *Fuchur*
  8. Congrats all around!
  9. He's got his wing suit on!
  10. Hi Edward, In the PWS Objects folder you can drag the name of one model onto another model name to copy the entire model (CPs, Bones, even constraints I think) into the second one. If you only wanted to copy a portion, you could load a copy of the first model, delete the portions you don't want to transfer... and then do the drag.
  11. At long last... the results of the "Finish the Unfinished" Image Contest! See all the entries, hear the winners interviewed and, yes... The Big Scratch-Off! Congratulations to the medalists and a BIG THANKS to everyone who entered! Get yourself a soda, fire up the big screen and... FINISH THE UNFINISHED! There was more than one winner in the Big Scratch-Off... you'll have to watch it to know who you are! Send me a PM on the forum and I will arrange to PayPal you your winnings! @Shelton @johnl3d @Goss @Roger @ChuckGram @R Reynolds @Vance G @wedgeeguy @Michael Brennan @svetlik @createo @Madfox @Rodney @Tom
  12. Thanks Phil that does work for copying from one side of the model to the other side (like for the hand which is what I'm working with) but I was hoping to be able to copy/paste (like the hand) into a different model entirely.
  13. found a simple model in my Animation Stuuf an tried him out orangeguy.PRJ
  14. Select a bone right click ->plugins->wizards->mirror bones
  15. Last week
  16. Sorry if this has been covered but can't find it in the manual. Is there a way to copy multiple bones and the CPs linked to them for pasting in another model?
  17. Sage advice indeed I will follow that with a man BBQing on a jet board. Stay safe guys!
  18. Once again I must remind everyone of the sage advice offered by my friend three-finger-Pete ... "If it's explodin' ... Don't be holdin' " ... Have a safe and happy 4th of July! [Mod note: Posted on behalf of password-unremembering forum member.)
  19. The results of the "Finish the Unfinished" Image Contest are finally here! Watch the video at FINISH THE UNFINISHED
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  20. Great stuff Aldrich, So entertaining and now I'm craving Doritos, thanks! :P
  21. test animation for World Industries TVC for Globe Skate comp over here, they originally started to do this in 3DS Max until they realised AM was the best for this type of work, dont know where these models are though that was a while ago, most of the work was left on the company servers as I only worked there freelance
  22. thats mad ! you got me digging the crates for old work lol , TVC for Doritoes
  23. Thanks fellas, its been a long time coming ha ha true about the animation thing Michael, finally getting there and def about to have some fun David ! Happy UFO Day ! ( didn't know this was a thing lol ! )
  24. Oh also how appropriate to post this today, Happy "World UFO Day"
  25. Nice character and rig Aldrich, Look forward to seeing your animation (you will post it here?) I know how you feel about getting to do animation always feels like it takes so much work just to get to the animation part of projects, but is like the icing on the cake when I get there.
  26. Earlier
  27. Been working on this little guy since AM 98 !! haven't had much time t work on it with workload and life stuff .. . 10 versions later in AM 19 . . some things screwed up but fixed now, new version of Momentum / Perry Animations Rig in place, love this rig, very simple and does the job ! we've got a local animation gathering weekly I think called loopdloop where you send a little loop animation, got invited to submit something by Perry Animation so doing a little 30sec one, more to come soon, need to work on the animation routine those skills have become super rusty
  28. bluemeawaybird.prj
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