sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Modeling Takes Talent


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The Art of Animation:Master (Online)

 

Please add your exerices to this topic and others will join in.

 

The Art of Animation:Master is being completed on a continual basis in the New Users Forum. Meeting deadlines can be an important skill to master early on but this course is self paced to allow each person the flexibility they need to learn the basics of Animation:Master. The course can be completed in as little time as necessary or as much as is needed by each participant.

 

Note: You may want to download the videos first.

All available Video Tutorials related to TAOA:M can be found on one page:

The Art of Animation Master Video Tutorials

 

The Art of Animation Master Part II: Modeling

 

 

MODELING TAKES TALENT

8 - Customized Car

9 - Flower Power

10 - FW-190 Fighter

11 - Giraffe (No available video tutorial)

12 - Lip Poses

13 - Show Some Backbone (Adding a Skeleton)

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  • 9 months later...
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Here are some additional modeling resources you'll want to explore:

 

Tech Talk on Creating 3D Text with the Font Wizard *Warning* This file is over 35MB. You may want to right click and "Save Target As" to your harddrive.

 

and more information and How Tos on using the Font and AI Wizards:

 

Font and AI Wizard Discussions

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  • 4 months later...

Here are some additional modeling resources you'll want to explore:

 

Tech Talk on Creating 3D Text with the Font Wizard *Warning* This file is over 35MB. You may want to right click and "Save Target As" to your harddrive.

 

and more information and How Tos on using the Font and AI Wizards:

 

Font and AI Wizard Discussions

I download the Tech Talk on Creating 3D Text. To run the file I had to upgrade Quicktime according to the error returned. After doing so, and envocing the file Quicktime informed me I needed some ad on plugin. When going to the url: provided there were numerious plugin's. What one is required for the Tech Talk MOV file?

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The link for the Ensharpen codec can be found in the following location:

 

Tech Talk Videos

 

As the link was a bit hidden at the bottom after the links to the Tech Talks I've added a new link with emphasis near the top.

 

Thanks for bringing this to our attention.

Hopefully that will help others find it too.

 

Rodney

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The link for the Ensharpen codec can be found in the following location:

 

Tech Talk Videos

 

As the link was a bit hidden at the bottom after the links to the Tech Talks I've added a new link with emphasis near the top.

 

Thanks for bringing this to our attention.

Hopefully that will help others find it too.

 

Rodney

Thanks for such a fast response. Interesting that I had the CODEC before doing the Quicktime upgrade. The install most have written over the plug in.

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Thanks Robin and fine job.

 

Technically *this* is the wrong place... but who is really enforcing that?

 

The Exercise 8 area is here: http://www.hash.com/forums/index.php?showtopic=13132

 

Latest posts in that discussion: http://www.hash.com/forums/index.php?showt...3132&st=110

 

One benefit to working through each individual exercise area is that you get to see what others have done before, learn from their experience and throughly explore.

 

It can take a little while for me to make the rounds but eventually I would have found it.

I just saw your update on your 'Make My Day' animation for instance. Nice!

I'll try to add any related commentary there.

 

Keep up the great work.

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  • 8 months later...

Hey,

I started TAO and should have it finished....but life happened lol. Anyways im working on the plane but im using an x wing instead cuz i couldnt find the plane rotoscope the only thing is when i make the engines and go to copy them since there are 4 it just gives me a bunch of spline rings and they are not hooked together. What am i soing wrong? heres what i have so far of it. I want any feed back u can give me.

 

 

Thanks

 

Geoff

post-10778-1191549118_thumb.jpg

post-10778-1191549127_thumb.jpg

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  • 2 weeks later...

I'm not sure what you're asking, Geoff. Are you saying you have a completed part of the model and when you copy and paste of it, all of the CPs and splines aren't appearing?

 

If so, check to make sure you're not in Mirror Mode.

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  • 4 weeks later...

alright ill explain this in more detail.

Whats happening is i made the engine. All the splines are attached together. When i got to copy it i select the whole thing and copy paste it but when i paste it all the rings are detached. THey are just like seperate rings sittin and chillin there. DO i have to close it off before i copy it cuz right now i have open ends and if i need to close it whats the easiest way to do so?

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