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Hi Guys,

Been experimenting with rendering some gem and glass like objects in A:M
and decided to try my hand at rendering some quartz crystals.

Have a few more things I'd like to add and experiment with in the scene so figure 
I'll keep adding here as a WIP when I get around to it.
( have to get back to my Snoopy post as well :) )

 

A few post tweaks were added in Photoshop like exposure and blurring.

crystals.png

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  • 3 months later...
4 minutes ago, robcat2075 said:

Very lovely. The little fracture lines are interesting.

How did you do those?

Thanks Robert!

For the crystal colour used a gradient with celturb to get faceted mixing.
The fractures are a Scales bump.. there is another bump projection map texture for finer bumps.

 

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