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After reading the latest Martin's Minutes about  "Charlie Brown Books"  I remembered that I modeled a
Snoopy vs Red Baron a few years back using Lightwave and was curious to try the Lightwave importer with A:M.
After re examining the model I decided to model him from scratch in A:M.
I just get a kick out of the elegance of spline patches vs subdivision modeling
it seems like you can say more with less.

Here is some progress of the model so far... 
still working on the hands and feet and will be modeling a scarf next.

 

:)

 

snoopy_modeling_wires.jpg

snoopy_modeling_render.jpg

 

 

 

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That's cute!

Snoopy was beyond huge when I was little.

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looking good

 

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Worked on his feet some more...  lots of 5 point and 3 point patches
also using a porcelain material on the white material to soften things up.

 

Snoopy_new_feet_wires.jpg

Snoopy_new_feet.jpg

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Porcelain can usually be eliminated by turning "Average Normals" ON and setting a "Normal Weight" other than 0.

50 is typical.

 

This is the same effect as porcelain but with more specific control.
 

 

 

 

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6 hours ago, robcat2075 said:

Porcelain can usually be eliminated by turning "Average Normals" ON and setting a "Normal Weight" other than 0.

50 is typical.

 

This is the same effect as porcelain but with more specific control.
 

Ohhh... Thanks for pointing this out Robert, helpful video and posts!

:)

 

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Looking very "on model"!

I think less to zero specular will help on the scarf.

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10 hours ago, robcat2075 said:

Looking very "on model"!

I think less to zero specular will help on the scarf.

Thanks Robert!

Yeah I've been confused about whether the scarf should be silk or wool?

 

 

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nice moddeling ,great charector

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