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Hash, Inc. - Animation:Master

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Posted

metbird1.png

 

trying out legs and wings and added another material

 

then changed wings position

 

animated head with simple rig

 

 

metbird2.movFetching info...

 

the rigging of the rest will be my main project for awhile I figure I should be able to get this rigged if I really try and follow all the instructions I saved

Posted

birdbones.jpg

 

 

 

any suggestions on how to best rig the neck/head on this bird :blink: right now using kinetic contraint to null which moves the head but is just okay

Posted
  johnl3d said:
birdbones.jpg

 

 

 

any suggestions on how to best rig the neck/head on this bird :blink: right now using kinetic contraint to null which moves the head but is just okay

 

Lots of different ways you could go, John...it depends on what you're after. How about a Path Constraint with controls to shape the path along the length of the neck?

 

 

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EDIT

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I made a strap rig that might help...here.

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