sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

new character


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I'm impressed with your take on caricature in 3D, so quickly after jumping into it.

 

But, remember when you asked if you were improving?

 

Well, we really need to get you splining better. It doesn't take any longer and your models will look better.

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Hi Spleen....

 

Modeling is an art as well as painting and sculpture. And the secret of the arts is the harmony, the modeling must follow this rule.

Analyzing your model I can notice 2 big problems that are breaking the harmony

 

1- Lack of continuity in the splines.

 

2- A single control point as vertex for more than 4 patches.

 

I'm producing a video tutorial right now, using your model to demonstrate how to fix it.. I'll upload it tomorrow....

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