johnl3d Posted January 29, 2007 Posted January 29, 2007 This at first might look completely useless but think of a stadium where everyone is taking pictures...might work there Anyway its 5 lenfares randomly changing their x,y,and z position each frame rand()*200-100 in this sample lights.mov Quote
cfree68f Posted January 29, 2007 Posted January 29, 2007 Colin aka.. "SATAN!!!" (in my church lady voice). lol.. I like it John. Thats what I'm talking about. Heck for that matter.. you could even make the crowd with expressions ;-) Your experiment also reminds me of a "Will of the wisp".. Try adding a Sin curve to the lens flare intensity for the flash effect or.. just some random noise to vary the flash brightness. I knew I could count on you John. Awesome stuff as usual Quote
johnl3d Posted January 29, 2007 Author Posted January 29, 2007 cameras.mov Colin your idea added to the effect I just varied the intensity of the flare on this trial Rand()*0.6+0.3 Quote
higginsdj Posted January 29, 2007 Posted January 29, 2007 Almost looks like light reflections on moving water. That second one really does look like cameras in a stadium. Cheers Quote
Admin Rodney Posted January 29, 2007 Admin Posted January 29, 2007 Do NOT watch that for a couple hours! (I think therefore I'm hypnotized) Quote
cfree68f Posted January 29, 2007 Posted January 29, 2007 (monotone voice) Rodneywilldomybidding.. Hewillbethenextonetotrysomethingwithexpressions...andhewillnotrepeateverycommandIgivehim... Very cool John, that definately does look like camera flashes at a stadium. Now if you really want to go crazy.. see if you can make them do a wave around the stadium, as if people are clicking right as the Runner/Car/whatever is getting right in front of them. Just kidding.. its awesome. Quote
NancyGormezano Posted January 29, 2007 Posted January 29, 2007 very definitely looks like camera flash in a stadium - it's a little too high a frequency I think at every frame, because it produces the illusion of motion - can you vary the interval to next flash some for each lensflare? rather than have it go off every frame? Quote
cfree68f Posted January 29, 2007 Posted January 29, 2007 Hey John, For what Nancy said give this a try... Flare Intensity = If((Mod(GetTime(),2)<1),Rand(10,20),0) or something like that.. Quote
Dhar Posted January 29, 2007 Posted January 29, 2007 I think it's time to take John out for a walk, again. Quote
dre4mer Posted January 29, 2007 Posted January 29, 2007 wow.. that makes your eyes hurt nearly cool though. Quote
johnl3d Posted January 30, 2007 Author Posted January 30, 2007 acameras.mov camera.zip Colin your formula did not work GetTime goes up 1/30 at a time and rand(12,20) is nor valid rand() is So used the basic idea and got two frames on four off Quote
cfree68f Posted January 30, 2007 Posted January 30, 2007 lol.. I got my scripting languages mixed up thats what happens when you try to type it off your head yo ugot the idea though.. looks great. Quote
johnl3d Posted January 30, 2007 Author Posted January 30, 2007 Colin I could have done a better job and just multiplied GetTime() by 30... Quote
johnl3d Posted January 30, 2007 Author Posted January 30, 2007 Okay last two then someone can post something useful Based on something Rodney said hello.mov expression spins hello hello.zip Then hopefully this should stop my nonsense breathe.mov breathe.zip Quote
johnl3d Posted January 31, 2007 Author Posted January 31, 2007 breathe.mov Okay this uses expressions to control the XYZ position and Y height if spheres and the length of the hair and the XYZ Scale of the material. The Chaos is the use of the Rand() which returns a value from 0 to 1 Quote
cfree68f Posted January 31, 2007 Posted January 31, 2007 Thats wacky.. it almost looks like they are dancing ;-) pretty cool. Quote
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