LIGHTBEING Posted July 29, 2006 Posted July 29, 2006 The goal is to make a vidio named: "IRONMAN vs. THE HULK" Iknow, I know... Ironman is no match for the Hulk, but theres a intresting twist at the end, I hope every Ironman fan will like it. Total Patches so far: 4172 any suggestions or comments will be appreciated [attachmentid=18968] [attachmentid=18970] [attachmentid=18971] [attachmentid=18972] [attachmentid=18973] [attachmentid=18975] [attachmentid=18976] [attachmentid=18977] Quote
Bruce Del Porte Posted July 29, 2006 Posted July 29, 2006 Great character, I look forward to the video! Nice job Quote
case Posted July 29, 2006 Posted July 29, 2006 how many patches are in ther face of that model da** nice model cant wait till the video Quote
Admin Rodney Posted July 29, 2006 Admin Posted July 29, 2006 Hey... Iron Man did defeat the Hulk at least once... Iron Man #131 or somewhere there abouts. He paid a price for that win as I recall. It fell to the 'New Ant Man'; Scott Lang, to free him from his suit. Oxygen... running out. No... more... air... You could probably cut a few splines out of there but he looks great as is. Looking forward to the fight! Quote
LIGHTBEING Posted July 29, 2006 Author Posted July 29, 2006 Thx 4 the reply guys, it means alot. Hey i also saw that fight with Ironman and the Hulk in that comic book too! The patch count in the mask is 828 [attachmentid=18987][attachmentid=18986] [attachmentid=18988] Quote
case Posted July 29, 2006 Posted July 29, 2006 why that many for the face hmmmm o well makes tthe face the more the better escpecially for detail Quote
Zaryin Posted July 30, 2006 Posted July 30, 2006 It does look like you might have a little more splines than you actually need, but it really looks good. Quote
LIGHTBEING Posted July 30, 2006 Author Posted July 30, 2006 ooops ur right, too many splines, the mask itself has 329 patches, i was counting the whole head befor, still that may be too many, im still new at this, the mask was the first thing i made. Quote
patrick_j_clarke Posted July 30, 2006 Posted July 30, 2006 Looking good! I'm a big fan of ol' Shell Head too, some might say! The "classic" armor is my favorite. Those hip-pods might get in the way when you're animating, by the way. I had to shrink mine down in my model. Keep us up to date with the progress. - pjc Quote
case Posted July 30, 2006 Posted July 30, 2006 lol me to hey your new its cool we were all new at one time i mean its still pretty sweet CSC Quote
LIGHTBEING Posted July 30, 2006 Author Posted July 30, 2006 Looking good! I'm a big fan of ol' Shell Head too, some might say! The "classic" armor is my favorite. Those hip-pods might get in the way when you're animating, by the way. I had to shrink mine down in my model. Keep us up to date with the progress. - pjc hello, ahh ur right about the hip pods, thats why i put bones in them, i can make them swivel or go out a little. hey, could i see ur modle? show me some pics. thx! Quote
the_black_mage Posted July 30, 2006 Posted July 30, 2006 omg wait till you see his your gonna be amazed Quote
patrick_j_clarke Posted July 31, 2006 Posted July 31, 2006 Well, I don't want to hi-jack your thread, but here's my latest classic Iron Man rendering. It was rendered with Ambeint Occlusion turned on and uses HDRI reflections in v12. and a WIP (I'm not a big fan of the new armor) of my progress of transforming the classic armor to the more "modern" kind: but I've gotten caught up in working on Superman right now. Can't wait to see some updates and renderings of your Iron Man when he's battling Hulk!!! - pjc Quote
Viper GTX2.0 Posted July 31, 2006 Posted July 31, 2006 WOW patrick could u render a car im modeling for me? Link:http://www.hash.com/forums/index.php?showtopic=21708 Viper GTX Quote
brainmuffin Posted July 31, 2006 Posted July 31, 2006 Ok, pat, first I was going to scold you for upstaging poor LightBeing in his own thread But then I did a double-take. Did I read that right? Are you telling me that there's AO and HDRI in version 12?!!? Quote
patrick_j_clarke Posted July 31, 2006 Posted July 31, 2006 whoops...my bad....i modeled a lot of the "new armor" in v12, but it was rendered in an early beta of v13. sorry for the confusion. - pjc Quote
LIGHTBEING Posted July 31, 2006 Author Posted July 31, 2006 Well, I don't want to hi-jack your thread, but here's my latest classic Iron Man rendering. It was rendered with Ambeint Occlusion turned on and uses HDRI reflections in v12. Wow! the detail is great! and the lighting... wow! where can i find a good tutorial about lighting? and thx it looks great! Quote
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