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  1. Did you know... There are more than 12 different ways to add a spherical shape or model into a project in A:M? (and there are a few more when we consider the variations on those). Here are some basic approaches: - Double Click on a Sphere in the Library - Drag and Drop a Sphere from the Library to the Choreography window - Drag and Drop from anywhere in your computers file system or desktop into A:M - Use the Primitive Wizard - Import a Sphere Model (via one of the many different ways possible) - Import a Sphere Prop (STL, 3DS, OBJ, etc.) - Borrow the Sphere from another project (copy/paste from Model to Model) - Use the Duplicator Wizard (also very useful for creating partial sphere meshes) - Create the sphere out of Light - Fake the sphere via a 5 point circular patch - Fake the sphere via standard patches - Composite the sphere into your scene via image/bitmap - Fake or create the sphere via Font or Adobe Illustrator wizard (bezier curves/vector graphics) - Ask someone in the A;M forum if you can borrow their sphere for your project And last but not least is number er...15... Model the sphere via the classic lathe technique. I'm sure I've forgotten a couple and I haven't included any method I haven't used yet (such as creating the sphere via data in Excel). Where/if there is interest we can explore each one of these methods in detail. This isn't just about adding spheres into a project. Knowing more about these basic processes can open new avenues of approach to solving problems and improve workflow over all.
  2. Here's a clever pricing strategy for all you free-lance types... Freelance pros take the zeros out of project bids. Here's Why.
  3. glue.mov
  4. When I load a project that then looks for files, such as jpgs etc that aren't in the location the project expects, AM opens up a file window to locate it BUT the file window will not allow me to drill to a lower level - only to a higher level. AND, having navigated to a higher level will not let me navigate to the original lower level. iMac - OSX 10.9.1. Most likely a Mac issue - can someone confirm before I lodge a AM Report. Cheers
  5. I recently finished work on a new character called Reiko Isn't she cute? She'll be starring in my new video game project. I haven't made any firm decisions other than it'll be a heavily story driven adventure/puzzle game with 8 directional movement. Over the last couple of days I've been working on getting some basic things organised. Such as Reiko herself being controllable and her being able to walk around objects. Below is a quick video of what I've got done so far. Sequence_01.mov
  6. finished. https://vimeo.com/77494185
  7. wheatfields.mov wheatfields.zip half without image and half with
  8. Hey guys, I mentioned in my diary topic that I was working on a new audiobook project called Breckridge. It's a ghost story for anyone who's interested and takes place in and around Breckridge Secondary School in the fictional town of Southedge in the North of England. I also mentioned I was working on making Breckridge School to use as a visual aspect to the audiobook. Below is what I've got done so far. This part of the building is a geography classroom in the schools' south block, flanked by a girls bathroom on the left and a boys bathroom on the right. I know this because I'm basing the overall layout of the school on my old high school. The major difference being that I'll be adding a second floor to south block that doesn't exist but is necessary to accommodate the sealed corridor. Once I've built the second floor for this particular wall I'll add some gutters (Eaves trough's in North America) and then will have enough school to use as a photo in the first episode, which will be released over on Blip.tv/aceco. Thanks for looking
  9. something weird happened. i was working in after effects cs6 while a:m v16 ran in the background. somehow my graphics card did some weird stuff, my desktop-image was gone for a few seconds for instance, and the computer got slow... i forced quit on after effects, then regularly shut down a:m and restarted the computer. after that the project workspace in a:m was gone. and i can´t get it to show up any more. but only in v16. in v15, v17, v18, everything was still there like it should be. i deleted my v16 version and reinstalled it, but STILL no project workspace. how can that be???? i´m on a mac, OS 10.68 btw. i´d very much like to get v16 running again, it´s the most stable version ever on a mac. any ideas?
  10. Decided to Do a little Fan Art Model of one of my favorite characters from Dragon's L.
  11. bicycle.mov bicycle.zip
  12. Hi guys working on a train project and I have 2 questions that maybe you can help with first question smoke when i export out as a jpg or tga I get smoke in the finale render ( test mov jpg has smoke) when I export out as a movie I get no smoke however when I place an image such as the stars in the background I get my smoke ( test mov has smoke because of star png background ) is that normal for movie export or do i have to turn something on 2nd question models do you guys mdl to scale say something is 20 feet do you mdl 20 feet I've been doing what feels comfortable is there a rule ? thanks j TRAIN_MOV.mov
  13. react.mov bowtie.zip original done in 2004
  14. Hi my name is David. My first post and first clip done in AM. It took about eight months. Its a Christian based animation so if that is not your thing please don't be offended. Sorry I took the link down. Video no longer on youtube.
  15. As threatened. The second ever project in AM. This was the original version. It later got re animated and edited down to three days rather than five but, that version has some horrible compression artefacts on it and still has a large file size. This has been chopped a bit but ( WARNING ), the music is still as annoying as ever. There are many things I'd change if I did it now but I was pleased with it at the time. ( about 9-10 years ago). I still like the idea though. The figure models were adapted off the CD at that time. Rather inexpertly, as you can tell. simonLC_320.mov
  16. This was the first project I did in AM. My nephew was trying to make a career as a racing driver and this was an attempt at raising some sponsorship. It was only intended as a fist pass at the idea and, if the company was interested, then we'd get the polished version done. It never got finished because, they were interested at first but, just as we started to look into it more, two of their marketing dept died with stress related problems so we got lost in the process. The nephew, Ben Clucas, then 17/18 now 29, is still working as a racing driver, albeit not on the plane initially hoped for. There are lots of clips of him on Youtube, including an amazing race at Phillip Island in Australian F3, were he won by 0.17 of a second, when he'd been third at the second to last corner... simon Ps Be warned second ever project on its way... BB.mov
  17. Unsure of the source for images used from 2009 rendered in 17 Lightning.mov lightning.zip
  18. So for the time being I am working in v13 until I get my licensing issues sorted out. I thought I would start a goldfish model, something simple to get some practice in and I am happily modeling away and I think to myself "I should save this". So I got to File > Save Project as and I get a dialog with no place to input the name or hit "save". I can't resize it to get those things, either. Any thoughts as to what might be going on? I may be using v13 for a few days yet and don't want to not be able to save my work. I have posted a screen cap.
  19. someboxes.mov someboxes.zip
  20. I recently updated to V17 and am using it to render while animating in V15 at the same time. I will move over to V17 when I get the current short done. In the meantime I have a couple of questions on some changes that seem to have happened between the versions on the way the projects are saved. I'm used to the way V15 saves out the projects as separate files and have adapted to that system. In V17 it seems to save it out to separate folders each time with the file structure sequence inside ? Also, the previous project does not load automatically when the program is opened and needs to be selected under the project heading on the top menu. These are minor changes and just need adjusting to on my part but, in case they are not, have I missed something and need to reset or are these standard changes ? regards simon
  21. Hi, Okay...when did you people move from saving mainly the project file to mainly saving the chor file? Why did you do this? What advantages does this have? Is there really 'any' difference besides the .prj and .cho file extensions? What else is there to this? What else, if anything, are you using chor files for? FYI: I have only used saving chor files for large models that exceed what I call the workable patch limit--once you pass a certain patch count (at least in V14) response time becomes unworkable. Cheers, Rusty
  22. here is my never ending FW-190 lets see yours
  23. green.mov green.zip playing around with an idea so made it green for today
  24. This thread will hold links to the new A:M Quickstart Videos and copies of the files used in the demonstrations (It will be "closed" until it is fully populated.) 1 A:M Interface 2 A:M Spline Modeling 3 A:M Spline Techniques 4 A:M Rigging 5 A:M Keyframe Animation 6 A:M Curve Editing 7 A:M Texturing 07_Texturing_PRJs.zip 8 A:M Rendering Options
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  25. Hi, I'm only charging this female comedian whose in England $200 to put together an intro to her prod cast (first time I ever charge and 'money' for animation work). I took this project mostly so I could track my time and see how my estimate stacked up to reality. Estimate 8 hours/work hours to date 21 and still much to do, LOL. One thing I need to create are 'energy balls'--a special effect--either an animated material or an animated decal (or both). Here's the description: Spheres which are clear energy (almost look watery to give a hint of reflection but mostly clear, yet you don't see THROUGH them to other spheres) and the halo around is an almost fluorescent green. I see this green a lot now when I'm watching sci-fi videos. If you saw Prometheus it shoa lotp alot. Effect like subtle shift of reflection to indicate activity as opposed to a static ball. It's important that they don't like like a solid object, or water, but just 'energy'. I have several ways to go but am looking for fresh alternatives and ideas. Thanks, Rusty
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