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Hash, Inc. - Animation:Master

Xtaz

Hash Fellow
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Everything posted by Xtaz

  1. Can we see the rest of the model ??? Amazing model Mark... great texture and a killer hair.
  2. hi Rodney.... I'm a v18 tester. And the area is still blocked.
  3. I'm logged in but v18 area is still asking for a password. My own password isn't working there.
  4. Tablet Microsoft Surface Pro Windows 8 64 bits A:M v18 beta 1 render time = 3'15" pretty fast for my eyes...
  5. Paul Harris, William Sutton, Nancy Gormezano, Stian Ervik. hmmm... Predicting a hard contest. I'll have to revise my concept. Good for A:M
  6. I think this way .... just to be sure. 3:4 is portrait 4:3 is landscape
  7. kudos. amazing settings on this amazing rig. I would pay for use it.
  8. 1440 x 1920 is 3:4 aspect ratio, indeed. Is 4:3 aspect ratio allowed ?
  9. in this case the settings for the arms squetch property "scale to reach" was set to 100% ... Thank you Sebastian.... This is one of the tools in Squetch rig that I didn't know... there are so many adjustments in this rig... an impressive/amazing work by Mr. Rigman ( David Simmons ).
  10. Sebastian ... Of course you used arm_FK_IK=ON and I noticed in some sequences the arm stretching when body(hips) moves. Is this behavior a setting up of Squetch rig ???
  11. Good job Rodney .... and congratulation to Sebastian, very nice animation.... What rig did you use ?
  12. I guess there isn't an example for it. I already created a topic (here) about this subject and nobody seems to be able to use it.
  13. Gerald.... my best wishes for you my friend. Thank you very much for all your support. Feliz Aniversário !!!!!!
  14. Nice character Maniac, I really liked it. It have a lot of personality. about the hand splinage I did a quick fix on it and took 4 splines as you can see in the image attached. Eliminate the "red" splines and create "green" splines... then you'll have 4 x 5 points patch ( blue ) instead 16 x 4 patches.
  15. Xtaz

    Mari 2.0

    Mari 2.0 was released. It's "our" 3D Painter with more tools.
  16. create your model then use toon render/lines only .... it's possible...
  17. nope ... the top view for this model will be Try again
  18. the front view is really a front view, not a cross-section
  19. I proposed this challenge in another topic, and decided to create a specific topic for it. Analyzing the views, how should be the 3d model? If you don't want to see the solved model then not scroll down Using toon render/lines only your model must looks like this.
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