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Everything posted by Shelton
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Nice job Stian! I always like Bulgy. Steve
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Still was not happy with the main character. He was the first model I created and I have learned a great deal since the project started. I have now created a new Stone. Here is the start of the main character. Steve
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Nice Mark. Very clean mesh on the model as well. I will begin installing the 2008 rig as soon as I finish the last two character design. Steve
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Its late and I can not remember how to rotate a rotoscope in AM. Help Steve
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Hey this looks good. I noticed on the front fender you are hooking into a five point patch. I might suggest that you continue the spline down toward the fender opening and then create the five point patch near the headlight. Keep up the good work. Steve
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Thanks Mark. Wow that is great. Steve
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Ok that is where I get lost. I have the front half of the pants selected and all other items hidden. I open an action and go to muscle mode. But this is where i can not find how to apply the decal. Steve
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Have you already applied the decal when you go to the action? Steve
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Eric that is so true. I will make some mods before I go further. I was concentrating so much on the decal and not paying attention to what I was decaling Steve
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Mark, thank you that is what I was looking for Now how did you wrap around the sides, when I tried it stretched the decal horribly on the sides. the front and back looked pretty good. nancy once again you have taught me something that I did not know about AM Steve thanks for the decals. What I was thinking is to bring in a photo and then modify it am paint to give the appearance I want. Steve
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Thank you Nancy for the detailed doc. I have just started on this project learning how to decal properly. Before I was just simply overlay and apply. I got out Will Sutton texture cd I will watch this again. I will re read this several times as there is a great deal of info. Thanks for all your help! Steve Edit: Added noise to the shirt and will be gin on that I got out Painter again and added some variations of the pants. I will u/l after render. Can you paint with 3d paint over a decal or a group texture???? Also creating the decals for the pockets and overlay areas
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Well for now I am going on with the next character. I will revisit all the textures as I begin to rig. Here is a shot of Stone
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Nancy Here is a shot of the pants with the decals applied after using a pose and flatten the image. I have then gone to photoshop and built the decal. Here is a shot showing the stretch on the sides. Steve
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Silly me. It was late. I tried it several ways even 3d painter it just looks bad. I will post later
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Nancy Here is a shot of the jeans we have talked about. I used the group of patch and applied the image. In your email you stated to flip the image on some of the patches. I dont know how to do this. Steve Edit I found a decal I could use. Now if I could figure out how to do the pockets using the same image
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Robert that is excellent stuff!! Steve
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Thanks Myron and Nino He did look wacked out Steve
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Just like Robert side sss can be affected. Dark patches are most of the time the result of patches facing the wrong way. Hair is a nightmare when the patch is facing incorrectly. There is a setup in options that allows you to correct the facing of the normal. Go to shaded mode and it allows you to select that. Steve
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Thanks David that was exactly what I was thinking I have not painted either one. I have been using the settings inside AM with sss and just simple materials and surface adjustments. Steve
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Stian good job. Excellent work Steve
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Thanks Robert!! Steve
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Excellent work Steve