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Hash, Inc. - Animation:Master

Shelton

*A:M User*
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Everything posted by Shelton

  1. Thanks Steve I hope to have the head finished this weekend and then on to other things Steve
  2. Here is a three quarter. Some cleanup of the chin area and time for the mouth. Steve
  3. Thanks Steve. This Stone is a new character. I will use the old Stone and I have renamed him Rock. He will be in the short as well as a secondary character. Thanks again Steve
  4. I have not had much time the past week but here is a quick update of the revised Stone Steve
  5. Nice job Stian! I always like Bulgy. Steve
  6. Still was not happy with the main character. He was the first model I created and I have learned a great deal since the project started. I have now created a new Stone. Here is the start of the main character. Steve
  7. Shelton

    face rig

    Nice Mark. Very clean mesh on the model as well. I will begin installing the 2008 rig as soon as I finish the last two character design. Steve
  8. Its late and I can not remember how to rotate a rotoscope in AM. Help Steve
  9. Hey this looks good. I noticed on the front fender you are hooking into a five point patch. I might suggest that you continue the spline down toward the fender opening and then create the five point patch near the headlight. Keep up the good work. Steve
  10. Thanks Mark. Wow that is great. Steve
  11. Ok that is where I get lost. I have the front half of the pants selected and all other items hidden. I open an action and go to muscle mode. But this is where i can not find how to apply the decal. Steve
  12. Have you already applied the decal when you go to the action? Steve
  13. Eric that is so true. I will make some mods before I go further. I was concentrating so much on the decal and not paying attention to what I was decaling Steve
  14. Mark, thank you that is what I was looking for Now how did you wrap around the sides, when I tried it stretched the decal horribly on the sides. the front and back looked pretty good. nancy once again you have taught me something that I did not know about AM Steve thanks for the decals. What I was thinking is to bring in a photo and then modify it am paint to give the appearance I want. Steve
  15. Thank you Nancy for the detailed doc. I have just started on this project learning how to decal properly. Before I was just simply overlay and apply. I got out Will Sutton texture cd I will watch this again. I will re read this several times as there is a great deal of info. Thanks for all your help! Steve Edit: Added noise to the shirt and will be gin on that I got out Painter again and added some variations of the pants. I will u/l after render. Can you paint with 3d paint over a decal or a group texture???? Also creating the decals for the pockets and overlay areas
  16. Well for now I am going on with the next character. I will revisit all the textures as I begin to rig. Here is a shot of Stone
  17. Nancy Here is a shot of the pants with the decals applied after using a pose and flatten the image. I have then gone to photoshop and built the decal. Here is a shot showing the stretch on the sides. Steve
  18. Silly me. It was late. I tried it several ways even 3d painter it just looks bad. I will post later
  19. Nancy Here is a shot of the jeans we have talked about. I used the group of patch and applied the image. In your email you stated to flip the image on some of the patches. I dont know how to do this. Steve Edit I found a decal I could use. Now if I could figure out how to do the pockets using the same image
  20. Shelton

    Snow

    Robert that is excellent stuff!! Steve
  21. Thanks Myron and Nino He did look wacked out Steve
  22. Just like Robert side sss can be affected. Dark patches are most of the time the result of patches facing the wrong way. Hair is a nightmare when the patch is facing incorrectly. There is a setup in options that allows you to correct the facing of the normal. Go to shaded mode and it allows you to select that. Steve
  23. Got rid of the bug eye look and added some smoothing to the face. Steve
  24. Thanks David that was exactly what I was thinking I have not painted either one. I have been using the settings inside AM with sss and just simple materials and surface adjustments. Steve
  25. i am just looking at my character. Is he too old for Cindy? Steve
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