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Hash, Inc. - Animation:Master

Shelton

*A:M User*
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Everything posted by Shelton

  1. Shelton

    2008 Rig

    thanks Mark for looking at it. I have sent the character. Steve
  2. Shelton

    2008 Rig

    Mark Would you have time to look at the shoulder area on my character? I can not get the weighting to work correctly. I may have positioned the shoulder incorrectly. Steve ssshelton@tulsacoxmail.com
  3. Shelton

    2008 Rig

    thanks Mark for the 2008 rig I am loving it so far. I hope to have him weighted by wednesday and start having some examples up Steve
  4. Shelton

    2008 Rig

    Thanks Steve can you email me at ssshelton@tulsacoxmail.com Steve
  5. Shelton

    2008 Rig

    Mark I am on step 71 of 77 and we can assign the weighting to all the cps necessary? The mirror plug in will copy weighting? Steve Sorry I still feel like a newbie when it comes to rigging. I have alot of characters to rig so here goes. Just want to make sure I get it right
  6. Shelton

    2008 Rig

    thanks Mark! Steve
  7. Shelton

    2008 Rig

    Mark With all the topics on the rig just wanted to make sure I d/l the current version. Also, there were several topics on the face rig. Was that used from squetch rig? Or was that something you created? Thanks for your help. Steve
  8. Nice looking character! Steve
  9. Ok that did it.
  10. How do you get the bump to lift? I have change the percentage but I can not get the panels to lift.
  11. Trying to get a handle on bump maps. Here is a door with flat mesh with a bump added. Steve
  12. Myron Nice work! can you email me at ssshelton@tulsacoxmail.com Steve
  13. Well after a month of work and the installation of couple of new networks, I can finally start working on AM and Cupid's Sick Day again. I want to explore how Robert's sock puppet and the cloth setup. Some new tutorials have been added over the last month. You guys have been busy. Steve
  14. I have started and plan to finish Cupid's Sick Day!! It is not going to finish this year, but the goal is to spend the time to actually finish something I have started. Right now, with work, I am spending no time with AM. But that will change. I am also going back to school, animation school in the spring semester. Never too old to learn. Steve
  15. Stian Incredible!!
  16. Keep going Mark I just got to get something rigged so I can play as well Steve
  17. This is excellent stuff Mark. I will be rigging again soon and want to get into the bvh files. I look forward to more on this from you. Thanks Steve
  18. Gene I love him! he is a great looking character. Steve
  19. Katt I am sorry I have missed this thread. Really nice. I love the look you have achieved. Steve
  20. Wow Gene! That looks really nice! Steve
  21. Keep going Mark! This is stuff I want to learn with AM Steve
  22. Holmes I modeled it both ways. One with clothes for cloth simulation and the other with the clothes as a part of the body. Steve
  23. Mark Been following the text part from cell from while out of town. But seeing all the things added, this is great stuff. Steve
  24. Sorry about the last post. I tried to post from mobile phone and things got left off. What I was saying is that the artists are either 2d artists that have been trained to draw Disney characters. Or they are artists drawing 2d figures but have an interest in 3d. Most have never used a 3d software program and really not interested in learning. Only a handful are actual animators using 2d or 3d techniques. I guess I was suprised by these statistics Steve Heading back to cold in a couple of days.
  25. Made a second trip to WDW this year and of course I took the drawing classes at the animation part of Hollywood Studios. Talking with the artists are either 2d or 3d
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