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Hash, Inc. - Animation:Master

Mr. Jaqe

*A:M User*
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Everything posted by Mr. Jaqe

  1. You must be a freakin' MIND READER!! This is exactly what I need for one of my projects at school. Thank you!!
  2. I'm just curious: has the game been reviewed yet? And great work! The Beta was awsome, I STRONGLY recommend buying this game, it was great fun (and I learned a bit too)
  3. Let's go dig a hole! And could you pretty pretty please post a wire?
  4. I can't say much else about it that that it looks great so far! Like Eric said, the surface looks very smooth. Post more
  5. Ipressive! However, I'd like to take a closer loog at the "leggies", the picture is too small/too pixelated for me to see the feet clearly. Love the "eggholder"-thingy. Keep up the good work!
  6. Try to get his hips moving, that would do a lot of difference! Nice hand movement.
  7. The fall looks a lot better, but his left foot seems to act a bit odd, especially when it goes from straight up in the air and then falls down and his knee kinda "jumps". Keep posting!
  8. HAHA! Love the bomb hits shaggy-part, looks really nice, not perfect, but very nice. Chopper looks very good. Love it! (psst! I can..."take care" of Martin for you... )
  9. His toes clip the groun, other than that it's awsome and very amuzing to watch! Good job!
  10. I answered in text, you in pictures... What more can they want? Looks pretty nice btw, bet you could sell it for a million if you were dead and had a famous name...(that was in fact a compliment.)
  11. Funny idea and good result. Noticed a slight, black line at the top of the flick.
  12. Looks very nice, I really like how the shadow hits the cloud-surface, if you can just make it a bit softer...
  13. He really looks like a brute! Good work on that. Might need larger chest-muscles, depending on wether you want a "bole"-brute or a more natural brute. I think the upper part of his leg could use some enlarging, brutes tend to kick pretty hard ya kno. Keep ut the good work!
  14. w00t! Update time! Still want to tweak the head some more, as well as the chest and upper back, but I think the upper body's just about done. Who knows? I might finnish this one
  15. What can I say? WOW! It looks awsome! Love the effect, love the ma... wait, this ain't going to come out right... anyway, I really like it. The only, really really picky thing I can come up with is that I think the sun's a bit bright, but only by... something very small. Again, awsome work!
  16. There's something about his forehead that just doesn't seem right, it looks like it has a bump in it. Other than that it looks pretty good, just make sure you get some lips on that guy. Keep ut the good work! EDIT: and btw, I think Stian is right, I think that's the best solution for the mouth.
  17. Xade - thank you, I'm doing my best. pancho - Good pointers, I'll fix that as soon as possible. I also enlarged his bellybutton, it was way too small.
  18. Time for some updating: I still have some work left on the head, but yet I decided to add some of the body. I've tweaked some body-parts Colin Freeman once so generously gave me access to. I still have some parts I'd like to make less buffed(as the original parts were/are pretty buff-looking). Yet, I want to show, so here 'tis, my alien-like weakling(at least he will be):
  19. Awsome dress, it looks great. The pose is perfect and the bag completes the home run. Good work!
  20. They CAN, but it takes me a few tries before it actually works and make sure you don't have hooks connected to any of the cp's, you'll have to un-hook the hook, create the 5-pointer and then put back the hook. Everything else should work, just give it a few shots. Just remember to hold shift if you click-select.
  21. Well, you CAN actually do stuff in the winter as well, apart from modeling. Anyway, now that you mention it, he does kinda look a bit like an off-worlder, he actually reminds me of a character I once saw in Star Wars. Hmmm... *idea forming in my head* A jedi? Who knows? This could turn into a lot more than I intended to.
  22. Of course, of course, here it is: I know there's a lot of spiles, but I like it that way, better to have too many and remove than to have too few, at least that's what I think. And I also noticed some oddities about the cheeckbone, I'll fix that tomorrow.
  23. Hello chaps, It just struck me that it's been almost 2 or 3 months since I last posted any work here and that I've mainly been commenting other peoples stuff. However, a new school year means new inspiration, so here goes. Here's my attempt at a semi-realistic human, male head. The forehead and backhead is still under work, so is his nose and his mouth(I don't like his mouth at all, it doesn't look good):
  24. Man, that's beautiful! And the woman doesn't look too bad either. I kid, but seriously, the halberd looks pretty good, exept for the back of the blade, seems a bit odd to me. And I'm not sure if you noticed, but two small pieces of cloth are clipping above the left side of her hip. Background... The image would look a lot better with a background. I know, you only wanted to "pose something", but it looks like it could be a lot of things! Good image!
  25. Based on verns comment: a mystical, alien pee-cleaner! Or...?
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