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Hash, Inc. - Animation:Master

Eric2575

*A:M User*
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Everything posted by Eric2575

  1. I was going to do a basic tutorial on beveling stuff. Do you want me to take your main ship hull and use it as my guinea pig for the tutorial?
  2. That's what we're here for, to help each other out. Glad you could make sense of my tut. I saw some pics of the actual Discovery studio model, and your model looks 10x better than what was originally used - no kidding. Round out the bay doors better? How much rounder can they get, they look spot on - well, you are now officially AMOCD Eric
  3. Thanks for the feedback guys
  4. Here is the link to my latest tutorial: As always, your input to make better tutorials is always welcome. Thanks Eric Camden 3DDink Tutorials
  5. Question to ponder: When doing an AO render, the look is really cool, but can a model be rendered using AO and not come out gray? Specifically, I want the Falcon and something else I am concurrently working on to look bright white, like the pic below.
  6. Al: You've really captured a sense of scale with that last shot you posted. That's hard to do considering the model doesn't even have any decals or textures. Consider it a tribute to your modeling skills I love it! Eric
  7. Hi Gerry: This is the first time I checked in on this thread, and I should have done so earlier - Great Job! I'm looking forward to seeing the finished clip. Keep up the good work. Eric
  8. Hi Al: Did you get my email? I sent it to your Chopper email address. Eric
  9. Dont' worry about it and be proud of the modeling you did for the vent. I deal in high detail, high patch count models and can tell you for sure that the time savings is minimal.
  10. Since I don't have time to do this from scratch, I'll be transforming my Bioshock look alike into Santa - bump
  11. You got it Jason. Thanks Steve - here ya go, print that out: http://www.angelfire.com/mo3/pengwin/3dtut1.html
  12. Let's try and get at least 5 - 10 entries. Count me in
  13. Thank you Nancy, I appreciate the feedback. I was hoping I didn't go too fast since I was trying to get it within the time limit YouTube sets
  14. I'm looking a bit ahead and thinking about textures and decals. I wonder if 3DPaint would be a good app to use on this since I have to paint streaks of grime and oil over various greebles, such as you might expect from a beat up old ship like this - well, it will be beat up and old looking when I get done with it. Well, back to work, and thanks for your guys continued support
  15. Beautiful eye candy for me, Al This is coming along great. I can't wait to see one of the pods come out of the Command Module in a video clip. Keep up the good work.
  16. That would be too cool!
  17. Oh come on now Paul, what are the odds of hitting a tiny, itty, bitty hydraulic line versus the large piece of armor plating it's scurrying across Besides, Han never said it was a good design, just that it could haul...well, you know
  18. Since I have a father and son team following this thread, I'd better not let you guys down I'm in the middle of the very tedious greeble (small stuff) creation. This will go on for a while since the Falcon was kit bashed out of hundreds of models with hundreds of little parts. I'm not going to replicate all of them nor do it exactly the way it was in the movie, but it should look pretty good. Greeble update ps, the blck background looks a bit fuzzy because I photoshopped the ground plane out - looks a bit more like it's in space
  19. If there is, I haven't found it
  20. Here is the link to the tutorial on YouTube:
  21. My tutorial just uploaded. Here's the link:
  22. Thanks for checking it out, I hope it helps. I'll be making more tuts since I have some help from a friend of mine who knows the video cap stuff. They should get better with practice.
  23. I made a video tut on modeling a screw head, but it's too long - rambling. Will shorten it and post it to youtube tonight. It's for a flat head with a slot.
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