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Hash, Inc. - Animation:Master

ZachBG

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Everything posted by ZachBG

  1. Howdy: Have an idea for the mini-film contest (shhh!) and decided to test to see if my ending is feasible. Shaggy busts through a curtain. Not much yet, but I decided I'd share. All settings are default except that I lowered the collision radius to 1. endtest.mov
  2. Yup. Lip sync is the key to funny animations. That must be why this is so boring and unprofessional-looking.
  3. There's all sorts of settings which I haven't played with yet. I expect upping the Friction could do that. Maybe Particle Mass? Stiffness?
  4. Here's a screen grab which shows the settings. Everything's default except the collision tolerance, the sub-steps, and the solver precision.
  5. Howdy. I took some mocap data I got from a reputable source and put Shaggy on it. And Shaggy said to me, "Zach, man, I love this motion and all, but GEEZ is it COLD in this computer!" So I gave him a shirt. I think it turned out nice--there are some penetration issues at this point toward the end, and it fails completely when Shaggy actually penetrates himself and leaves the cloth with nowhere to go. More experimentation is in order. Next up--PANTS! ShaggiZachTwo.mov
  6. Actually, you're better off increasing the number of sub-steps (in the Chor properties) rather than the frame rate. The effect will be the same, but there will be far less data in the file. If you're doing 90 fps (for 30 fps normally, I assume), try doubling or tripling the sub-steps instead. Do you have any "attached" groups in your project?
  7. I think that was an acid trip I had back in '67...
  8. <raises hand> And I even have the proper projector adapter this time.
  9. I'm not fit to critique but what the hell. I found the movement of the ring-hat after the landing to be somewhat distracting--I'm watching that instead of his eyes and his smile. But what a smile! I can actually see him thinking: "Whoa. That was cool!" When are we going to see some other shots? Please please please!
  10. OMG, he's gorgeous. It's amazing how evocative he is already. Damn. Please make him move!
  11. Any of the mentioned dates work, except the 7th, because it's Mother's Day weekend, and I have a mother. And a wife who's a mother. Sorry, I know I'm so difficult!
  12. My only crit (and maybe you've already done this in the final model) is that the dome seems to be a single surface, based on the specular highlight. I would suggest adding a specularity map to set off the blue rectangles, since they are separate in the real R2. But that's one hell of a model, nonetheless. Good job!
  13. I think Jeff linked to the wrong image. The one he was talking about is this one.
  14. If anyone wants it, I made a soccer ball, following Alain's tutorial. This isn't an offical, regulation ball or anything--I just threw it together for my contribution to the "Pass the Ball" project. Soccerball.mdl.zip
  15. I think Don Davis is planning another one soon.
  16. Ha! Now add some scratch lines, and a splice or two, and send it to Smithsonian Folkways.
  17. Looks very good. Can we see a wireframe?
  18. Good job, and good method for getting ideas. Man, I wish my Mac could do quick-render...
  19. That's fantastic. Now you need to make the strip holder move from side to side, just like a real car wash.
  20. Wow... GREAT job!
  21. Man, how did I miss this? These are some beautiful renders you have here. If I can make some minor suggestions: The walkers approaching the colony scene: it seems like the walkers could use more weight. I don't know what the gravity of your planet is, but the walkers sure look like they should be massive. A little recoil in their footfalls should do the trick. The fight scene on your web page: Something bugs me about this and I'm not sure what. I think it's the composition; I don't know what I'm supposed to look at. Can't wait for the trailer!
  22. Vern, I am printing this out and hanging it on my wall. I hope that's OK. I love it!
  23. Aw, the Martian ships didn't even do nothin' but levitate. Though maybe there are some improvements in the 23rd century. Next thing you know, Kirk'll be fighting Luke Skywalker...
  24. Hey Frank! Awesome! Congrats! There are too many exclamation points in this post but I can't help it!
  25. Kevin, that's so cool! It's really funny that so many people have latched on to this so-called dance--it came from a BVH file called "sillymoves.bvh"--which I think was a very appropriate name. I've been looking for a while for a BVH file of actual club dancing, but I haven't found any yet. It's looking like my planned video tute on BVH work is getting redundant!
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