sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

johnl3d

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Everything posted by johnl3d

  1. bflock1.mov bflock.zip
  2. In case there is interest creat1.zip
  3. varied hair length of 2 hair materials of time rough test hairraising.mov
  4. disinpose.mov set up distort in pose which like an action simple test of principle distortinpose.zip
  5. dismorph1.mov dismorph.zip
  6. I got the same results you did its like the currentvalue() is the initial value that can be adjust but it des not change itself . Whwn I put in a say bone position in the value I ended up with missing parentheses error or some other error
  7. linedragon.mov linedragon.zip just in tinkering mood
  8. not a great demo but have 4 bones in model change from a current value for either position or size and vary it with random number range eg currentvalue()+5-rand()*10 currentvaluetest.mov ctimetest.zip
  9. used sprite image to grow leaves on bare tree branches leavetest.mov leavetest.zip
  10. Happy Birthday Jeff ...another Milwaukee hasher
  11. Since I might be 1 of the 2 entries I am not voting lets get some real entries submitted
  12. Happy Birthday and many more
  13. fishy.mov fishy.zip project and sprite used force to "blow" fish across the screen
  14. added material on the ground at last minute as an after thought the idea was to move the material in the same direction through the tube matmove1.mov turned off camera move and remove material from ground
  15. Playing around with animating material in chor on same model modified in chor matmove.mov project file matmove.zip
  16. That did it except I rotated the root bone 90 degrees to keep the birds above ground once they started to "dance" after setting them in position with pose 1 off rbird_fixed.mdl rand1fix.mov Thanks for looking at this and solving the issue ..back to tinkering
  17. David that allows the model to be placed in the chor but it could not be placed anywhere in chor window at least when I tried
  18. Okay was playing with expression assigned to pose got this qucik result rand1.mov now however when I try to place the model in a new project/chor it acts as if pose is on even though its off in model and chor area can someone try to place rbird.mdl into chor and position it and see if it misbehaves
  19. Okay was playing with expression assigned to pose got this qucik result rand1.mov now however when I try to place the model in a new project/chor it acts as if pose is on even though its off in model and chor area can someone try to place rbird.mdl into chor and position it and see if it misbehaves
  20. johnl3d

    Digital counter

    Nicely done thanks !!
  21. Happy Birthday enjoy it as we enjoy your contributions !
  22. johnl3d

    Kapsules

    Welcome back !!
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