sprockets Commercial modeled and animated by serg2 Modeling demo by Michael Brennan Short film by Svetlik Making and Using Drop-On Poses TinkeringGnome's Atomic Rings PRJ 2001 Star Gate effect in A:M with PRJ Comparison of AO and Radiosity Renders
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Hash, Inc. - Animation:Master

johnl3d

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Everything posted by johnl3d

  1. got this idea today for a liquidy character put this together but its pretty rough yet and I have to get a slime trail to follow and get a better character the eye ball idea didn't work right and the action is too fast ...really should be working on the web page anyway but for now johnl3d newone.mov
  2. Okay I promise this is the last one...was playing with AE today and got this neat cell effect working so I added it to some layers in AM added the creature and got this. I turned off the volmetric light was getting extended render time too much for a fun project johnl comptreezcreature.mov
  3. It seems to be the guy who thought he had this taken care of by some act of a doctor....but your right it does improve the look of the animation.. keep us smiling ..okay Vernon John http://johnl.inform.net/pages/vern1.htm
  4. Thanks for the comments. I'll be posting the project when I finish cleaning up my website for now I add one last part to it ....any resemblance to anyone on the list was probably unintentional... abtreezcreature.mov
  5. Great creature makes me itch a little..I hope he ends up with a role more than just lunch for the great bird of yours. johnl3d
  6. the volumetric light does a lot for the creature thought I'd post another without the light thinking of adding some internal moving pieces atreezcreature.mov
  7. Playing with Treez10.5 trying different setup and got this shape I thought would look interesting copy flipped and attached. Added 4 bones few constrains put in into a chor with volumetric light. Looks interetsing at least to me treezcreature.mov
  8. Tried the 10.5 version with a sprite leave set of green feathers nice trunk maker picture with and without "leaves" Thanks johnl3d
  9. Since space was the theme this month I decide to post what if I remember was my attempt earlier at a planet.. hade some ring work tp fix johnl3d
  10. Well I played with the lightning and added some "lights" to it I set up a simple mocked city under the bolt and here is what I got Its not done but better lightninga.mov
  11. working on an over head shot where lightning flashes across and down thought I's try using render as lines this is the first draft of that idea looking for suggestions the scene will also have storms clouds and rain lightning.mov
  12. I posted thi in the ot section awhile ago www.FaceGen.com
  13. My advise is to try to read all the posts..I would say list mail but not everyone has that now. I have tried to read every piece I could and download and save whatever sample projects models etc that people offered. You might think that something you read does not pertain to what your doing now but you might need it later. The other thing is to not be afraid to try to do something. Your computer will not explode if you goof up a project and usually you learn frm your mistakes. But of course you have to a general understanding of how everything works so yes read the manual , do the tuts. and have fun. I usually post simple projects so feel free to visit . Now I'll have to get links to all the version 10 to 11 projects I've posted that would help. old site http://www.geocities.com/johnl3d/ current site http://johnl.inform.net/ johnl3d latest tut posted http://johnl.inform.net/pages/toon.swf.html
  14. I have to get my update now for sure..nice looking trees ...more stuff to fool witth johnl3d
  15. hope he doesn't have to sit...he has no butt....lol I can't model so thats all I'm saying..
  16. looking very nice..as if thats a surprise..lots of hard work looking forward to the treeing of the street
  17. also study the models on the cd..etc they might give you ideas as to how to each part of a face is shaped..as suggested also start with a vase ..etc..everyone wants to make a face or dragon right away..I have fun with am and my modeling skills are minimal but I understand a lot about how the rest of AM works so have a little fun and relax try the tuts available then make your face/head/dragon I attached a very early model I did following the direction in Aniamation Master second edition by Jeff Paries. It was easy because you could just follow the tut. johnl3d
  18. Looks like you figured out version 10 ! Great ideas!
  19. make the window patches a group and give it any attribute you want..
  20. great job !!! ..feel I should render a can of raid just to be safe johnl...3d
  21. Nice effect...great use of AM 's potential
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