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Everything posted by johnl3d
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forgot a setting or two can you figure out whats wrong spin.mov
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tonight boolean meets material effector
johnl3d replied to johnl3d's topic in Work In Progress / Sweatbox
project file different effectors duel duel.prj -
threw this together just for kicks boolean cutter comes in from the left material effector from the rear duel.mov
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not sure why just tried it in 11.1b
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this was just a quick trial no tweaks in case people wanted to try and use things they have right in front of them and never thought of using..a fun project..i post these once in awhile when i'm working through an idea. So try it and better yet improve it later 7uo1h0z16cn4u7an
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just remembered I used this plugin for this contest http://www.hash.com/animationcontest/Q0302/Q0302gallery.asp top center john lemke
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heres project file 11.1b canyon.prj
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reviewing whats on cd and readily available...quality of render poor to be small enough to post here canyon.mov
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Ideas how to find a new friend among all the new strangers is the teacher as nice as my mom/dad will I learn to print my name when will mom/dad come back to get me where to i put my coat when i come in what do i get for snacktime I know that song will the furry animal in the cage bite hey look at the fish in the tank
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Great cat looks like it would have one very large hairball though.....have you tried to animate it
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the light in the first image is mostly from the windows at the front entrance. The wall behind is reflective as there is a wall of water flowing on it. But I can see that there should be more of a shadow as you suggested on the desk.
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I tried to do something similar here but not sure how to make the feet look right. Any suggestions. This is the view from the loft area where I usually eat lunch with the common area between lofts a great place for the t-rex but this is hard to blend in. I need more help on this one
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I have a digital camera and took a few pictures of the office where I work and tried to add the free t-rex to a couple of pictures. This was the dino rendered in Am on black background ,cut in out then added to a layer in PS. In PS I copied just the desk to another layer then put that in front of the dino layer . Added a shadow layer effect and tried to do a reflective layer of the dino on the desk area. Is there any suggestions on how to do this better This seemed to work okay
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heres the project if it askes for decals they are with the model on the cd really not needed just for the plane build.prj
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just spent a hour throwing this together using stuff right in AM or off the cd (plane) building.mov
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just a simple slider to use the effect to show what makes Shaggy animated oh heres the project interestuse.prj
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I posted an effect here http://www.hash.com/forums/index.php?showtopic=11508 this is a comment Once again you've done something really odd with (almost) no use So to show a possible use I threw this together Thank You Shaggy for volunteering this is slightly new blobbies not in project ainterestuse.mov
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in case you don't believe me Hmm just reloaded project and noticed all the color changes i made in the chor did not appear to save ...so if you play with the project go to each material location in the chor and change the colors to your favorites or at least the green ones layers.prj
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Just remember that this piece of software can not do effects its for animation this even looks okay looped layers.mov
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Nice robots now lets see them dance..err march?
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the original idea was to have reflective "panels" of hair reflect light as they bounced around while the model moved. But my machine is not that fast and it didn't seem to work on the first few frames so i tried glow and played with some color settings and this is what i got....interesting but useful..maybe. and since it was late I posted what I had to see if it was worth tweaking..but i have some other things to try so project 11.1b ghair.prj
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just trying out an idea with weird results what.mov
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Glad I could help nice use of the boolean
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heres a qt of the work around..it rough used just the 5 patches in project above but it does give you control cornchange.mov
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Hmm not sure why but a tga sequence as a regular color decal is controlled by picking decal sequence frame for each frame of animation so you can have say 1 1 1 5 3 1 2 2 etc. But if you take the same decal sequence and change its type to other and have it control length of hair it ignores your choices Not sure if this is on purpose or if it should be reported the project below takes a patch and applies a frame from a color sequence inluded and follows the choices but if you add hair and change the decal to control the hair it doesn't seem to follow and just does the sequence in order but if you use the sequence and film a animation of the color map and use that to control the hair length that would be a work around john colortest.zip