Jeff be careful I know where you live......
Anyway I 'm working out ideas for the ball in and out and this was inspired by the commercial I 'm thinking of mutating the ball like i did in early post in the thread for the ball in out idea. There is no plug in I dropped a ball using rigid body constraint then added a blobby material to it after the simulation. Then adjusted when the blobbies start and end and the ball disappears in the chor. The shaggies I explained earlier was a animation with an alpha that I use as an animated hair on a small patch. The hair grows at the right moment by adjusting in the chor and I moved the patch in the chor
pass ball stuff
http://johnl.inform.net/pages/testball.htm
http://www.hash.com/forums/index.php?showtopic=13663&hl=
http://www.hash.com/forums/index.php?act=A...e=post&id=97684
Blobbies
http://www.hash.com/forums/index.php?showtopic=13525&hl=
where to go after blobbies
http://www.hash.com/forums/index.php?act=A...e=post&id=96562