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Everything posted by Michael Brennan
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Salt&Pepperβπβ
Michael Brennan replied to Michael Brennan's topic in Work In Progress / Sweatbox
Some more modeling time-lapse. tried to make the edit a little less seizure inducing π¬ -
Salt&Pepperβπβ
Michael Brennan replied to Michael Brennan's topic in Work In Progress / Sweatbox
Thank you Fuchur, appreciate it! -
Salt&Pepperβπβ
Michael Brennan replied to Michael Brennan's topic in Work In Progress / Sweatbox
Thanks for watching :) -
Salt&Pepperβπβ
Michael Brennan replied to Michael Brennan's topic in Work In Progress / Sweatbox
Thanks Robert, hahaha that would be some fast modeling if it was made in an hour and twenty minutes... Did a little bit of editing to trim things down, was closer to 4hrs. -
Salt&Pepperβπβ
Michael Brennan replied to Michael Brennan's topic in Work In Progress / Sweatbox
Thanks Wildsided! -
Hi Guys, Started working on something new and thought I'd to try something different. Instead of posting still images of my modeling progress I did some video screen capture. Sped up around 20x hope it isn't too jarring.
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Congrats Olivier! Enjoy using and learning A:M it's a fun 3d app. I have used other 3d applications for projects over the years (and still do) Maya, 3dsMax, Houdini, XSI, Lightwave, Modo, Blender, Zbrush, but still find A:M very intuitive and satisfying to use. it still does some things easier then those other apps.. especially for animation.
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hahaha.. thats pretty cool Robert, didn't notice that π
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Some progress on the modeling, changed some colours to match my original concept more. Will be work on the texturing next. ( looking forward to playing with A:M Paint for texturing. )
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Geez 120 hour week!!! here I thought working over the weekend was bad... Wish you a good launch and rest Paul
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Welcome back! Wish I had more free time to help out, sounds like a fun project. What have you been working on if you don't mind me asking?
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Fantastic Robert!!! Great to see animated radiosity done in A:M
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Thank you David!
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Thanks Robert! It's common for buddha statues to have what looks like spherical tight curls but the story goes they are snails that covered his head to protect him from the rain.
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Was reworking a 3d print version of this bust the past week. some day I'll have to get back to finishing the original I made in A:M. the wavy hair and a few other details were added in zbrush for the print. but I'd like to give him the snails on his head fix the crazy topology and give him a body... I have the green keychain hanging in my cars rearview mirror.. I thought it would be something to inspire a sense of calm during traffic jams (which was a daily occurrence when I drove into the office.)
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Blocked in some more shapes, will work on refining some of the shapes and poses of the hands/fingers. .
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Minor discussion of Buffers, depth and shadow
Michael Brennan replied to robcat2075's topic in Animation:Master
Aww shucks... I guess a good reason to attend Live Answer. -
Minor discussion of Buffers, depth and shadow
Michael Brennan replied to robcat2075's topic in Animation:Master
Interesting Robert! Do you have a video of what you demonstrated? -
Thanks David!
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It was seeing my old A:M CDs on my bookshelf everyday while working from home, that got me interested in checking out A:M again. yeah my bookshelf is a total mess.
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No problemo Jirard π
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Thanks Jirard! No post processing used.. just straight from the render. Here is my WIP if you like to take a look at my settings. Moon_Guy_03.prj
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He really was like the Van Gogh of music, so many of us creatives can identify with his struggle. You pour your heart and soul into your craft and it doesn't always get recognized. Best quote in the La Times article: βVW does it again,β and βNow when I think of VW, I think of Nick Drake and not Hitler.β π π π