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Hash, Inc. - Animation:Master

itsjustme

Craftsman/Mentor
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Everything posted by itsjustme

  1. I spoke too soon...I'm having trouble with the rotate manipulators. I'll send a report.
  2. Does that mean 32bit installs correctly for you David? No sir, the 32bit version won't install because it says it's not for my system...I never get as far as you did. The 64bit version works fine though (in what I have tested so far).
  3. Thanks! A very helpful set of updates!
  4. Once again, a "stay alive" post. It's taken me this long to decide to add some things to the Squetch Rig. Now, I'm deciding on how far I want to take the additions. Some of it may not end up happening...it depends on whether things work well together.
  5. I wasn't using the camera settings. Now that I'm using them, I'm getting the problem. If I turn the displacement down to 3% the problem goes away. At 4% or higher it slows down again. I transferred the camera render settings to the render panel and the results were the same, so I don't think there is an issue with the camera. Hope that helps. ----------------------- EDIT ----------------------- I did another test render and reducing the displacement to 3% did not get rid of the problem this time. I'm thinking it's a bug now.
  6. I rendered the first seventeen frames and had no problems...all at about the same amount of time. Maybe it is hardware related? Or maybe I'm using different render settings...could you post your settings, Tore?
  7. What I did was change the image Mode to grayscale using GIMP...I don't think just changing the blue color to gray would fix it. Hope that helps, Tore.
  8. The problem is with "sigm_krop_Default_disp.png"...since it is being used as a displacement map, it needs to be a grayscale image. Currently, this image is an RGB image and has a blue background. When I converted it to a grayscale image, the problem went away. Hope that helps, Tore.
  9. I don't see the attachment, Tore. ------------------------ EDIT ------------------------ Looks like a double post...the thread with the attachment is here: https://www.hash.com/forums/index.php?showtopic=47292&do=findComment&comment=405440
  10. Great reveal, Robert!
  11. Nothing I can post yet. I've been working on an update to the Squetch Rig, which also involves some modifications to Squetchy Sam, the installation instructions and my thinking...I'm still testing and trying a few different things. As usual, not a lot of time available, but I'm squeezing work in where possible.
  12. There was some realtime normal indicator strangeness in v18.0L that happened for me when a part of the model was hidden. That problem was fixed in v18.0m, but maybe this is a variation on that. The report is here: http://www.hash.com/reports/view.php?id=6612 Hope that helps.
  13. I like the antiqued pewter...very nice!
  14. They look great, Steve!
  15. Another "stay alive" post, unfortunately. I've been working on Bertram and the Squetch Rig when I've had free time, but that has been in short supply. I'm hoping to get something done that I can post this week or next.
  16. Looks great, Steve!
  17. Great stuff, William!
  18. The only suggestion I have is that the soup can could use some internal geometry so that the decal of the label doesn't show through into the interior. Looks great so far, Paul!
  19. Currently nothing new to show, so I'm forced to use another "stay alive" post. I've been working on Bertram's rigging and some Squetch Rig tweaks. After causing a few time-wasting problems for myself, I'm starting to get a few things done.
  20. Looks great so far, Paul!
  21. I posted another Squetch Rig update here: https://www.hash.com/forums/index.php?showtopic=27815&p=404735
  22. It never fails, after I've posted an update I find something else to fix. This should clear up any auto-shoulder issues...unless I missed something else. Sorry for any inconvenience this may have caused. If anyone finds a problem, let me know and I'll fix it as fast as I can. ----------------------------------------- EDIT ----------------------------------------- This installations were deleted...the next release is located here: https://www.hash.com...=27815&p=412401
  23. I posted an update to the Squetch Rig here: https://www.hash.com/forums/index.php?showtopic=27815&p=404713
  24. I fixed a problem with the trapezius bones not moving with the shoulders and cleared up a circularity in the auto-shrug. If anyone finds a problem, let me know and I'll fix it as quickly as I can. ------------------------------------ EDIT ------------------------------------ These files have been deleted. The next version is in the next post.
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