sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

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Posted

Real huh! its the background, a photo from the web.

 

DarkLimit, I think I remember you from Renderosity, very persistent with fishes yourself;)

 

My modeling and texturing method have changed lately, there are dual, poly and spline including textures too. Multiple decals can then baked into one, this is achieved by decalling in the modeling window and render the stretched UVmesh as a single decal.

 

In a way you will have to create seperate parts and blend with transparency map.

Posted

That's really good. If you wanted to, you can donate this to the next cd coming out next year sometime.

Posted

I will gather some free models by end of the year and sent it to Hash free model section, they are likely to be in a project where all the textures are included.

 

The scales are mapped to a cyclinder and shaped to resamble the body curvature and rendered out as grey scale (bump).

post-8-1101727606.jpg

  • 4 weeks later...
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Posted

Very Nice Philip!

 

Thanks for the goldfish model too!

Do I understand you to say you are donating it for placement on the next A:M CD?

Posted

I thought the 2005 CD is already shiping?

 

Anyhow, if its there for free, you can use it anyway you want.

If I have the time, I'll upload some of the old models too.

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Posted
I thought the 2005 CD is already shiping?

 

It is.

 

The next CD though (also keyed to v12) will go out sometime in early 2005.

There will always be a 'next' CD.

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