Dalemation Posted May 10, 2004 Posted May 10, 2004 Atlast I`ve got around to putting fur on my dog character. If anyone can suggest improvements I`d be glad to get any advice. Quote
PlJack Posted May 10, 2004 Posted May 10, 2004 What a great Whoofer! As for crits, some variation in the fur color would be nice. The hair on his feet seems a little long to me. Thats about it. He is a really cool looking dog. Jack Quote
KenH Posted May 10, 2004 Posted May 10, 2004 Yes his fur seems too bright and not enough variety. Also, his brows could be groomed. Apart from that, it's shaping up to be one of the better AM hair examples so far! Quote
tobinjim Posted May 10, 2004 Posted May 10, 2004 Dalemation, Ignore those two previous posts about uniformity and hair color! That's exactly what a white haired dog bathed in orange jello looks like! Just ask my kids! (No animals were harmed in the creation of this post) Quote
Dalemation Posted May 10, 2004 Author Posted May 10, 2004 Ha ha, yes he is a bit orange. I rendered the image on my laptop - I really should calibrate the monitor properly. As soon as I loaded the image to my desktop for posting I realised the colours were way off. I`m going to adjust the colour variation on the hair and give him a bit of a trim around the toes. Thanks for the comments. Dale. Quote
Sharky Posted May 10, 2004 Posted May 10, 2004 Hi Dale! I like your dog model, I think that is very nice, but maybe I color it brown or black! Nice work! Sharky Quote
Dagooos Posted May 11, 2004 Posted May 11, 2004 Try playing around with the lighting. Maybe a few low intensity lights as of now the fur looks pretty washed out. I think giving the fur it's own lighting will improve render quality dramatically. I noticed this when I was working with one of Jim talbolts models. When I tried lighting fur along with rest of model it looked all washed out and bright. Quote
ZachBG Posted May 11, 2004 Posted May 11, 2004 I think giving the fur it's own lighting will improve render quality dramatically. I noticed this when I was working with one of Jim talbolts models. When I tried lighting fur along with rest of model it looked all washed out and bright. How do you light the fur separately? (Sorry if this is a simple question; I don't have v11 yet.) Quote
Gerry Posted May 11, 2004 Posted May 11, 2004 Nice looking pooch. Seems like he should have some fur on his ears and probably tail too. Great personality coming through. Gerry Quote
Dalemation Posted May 11, 2004 Author Posted May 11, 2004 Thanks for the suggestions everyone. I`ve acted on most of them and adjusted lighting / fur on feet / added fur to tail and ears / more colour variation to fur. Quote
Animus Posted May 12, 2004 Posted May 12, 2004 Hi Dalemation! Your little guy is getting really good. I prefer the colors you are using now, because we are now more attracted by his eyes and face which shows lots of personality, actually the look of innocence we expect from a puppy. Have you tried to animate a 4legged character before? Very nice fur overall! The only little thing i would see, just my opinion, the hair seems too curly on the edges of the ears. Very good work! Quote
Dalemation Posted May 12, 2004 Author Posted May 12, 2004 Hi Animus, I think the fur is a bit strange on his ears too. I only had chance to have a quick go on the character last night. I will probably post another image tomorrow night. He is looking something like I imagined now and the pre fur version (which I originally was quite happy with ) now looks very naked! I`ve animated four legged characters in 2D and stop-motion, and always found it quite difficult, but I`ve not done this on computer before. The rigging should be interesting too. Dale. Quote
KenH Posted May 12, 2004 Posted May 12, 2004 Looks great! I think he's too shiny though making him look more CG. There seems to be a shadow along the side of his ear making it less hair-like. Also, his hair should be slightly longer for a shaggy dog. There's no pleasing everyone! Oh and how long did that take to render? Quote
Dalemation Posted May 15, 2004 Author Posted May 15, 2004 Also, his hair should be slightly longer for a shaggy dog. There's no pleasing everyone! Hi Ken, I decided to make his fur a bit shorter but I may change my mind again! These are taking around 4 mins to render on my 1.8Gig HP Laptop. I did a render using a skylight rig but got some really weird results. Streaks appeared from the fur in places. I`ve used this before so I think I`m setting everything up correctly. I`ve now gone back to experimenting with normal lighting but, in my attempts to rid the model of the heavy evebrow shadow, have overlit the face a little on this render. I`m going to concentrate on rigging now. Quote
Admin Rodney Posted May 15, 2004 Admin Posted May 15, 2004 Dale, Very nice and a great addition to the collection of examples of what can be done with A:M hair! Can hardly wait to see him animated! Quote
mtpeak2 Posted May 15, 2004 Posted May 15, 2004 He looks great, but I have one suggestion. He needs claws. Quote
KenH Posted May 15, 2004 Posted May 15, 2004 I was going to suggest claws too The fur looks good now. I don't know if it's just AMs hair, but there doesn't seem to be shadows mixed within the fur. It seems to lack definition. I'll have to experiment with hair myself soon! Keep us updated! Quote
Dalemation Posted May 16, 2004 Author Posted May 16, 2004 Thanks for the encouragement everyone. I hadn`t added claws, even though I thought he looked to be missing them, as not many cartoon dogs seem to have them. However, that`s probably more to do with the tedium of having to constantly re draw them in 2d. So, I think you`re probably right and I will try claws I`m doing about 10 A:M related things at the same time at the moment but I do intend to attempt some animation with the dog in the next couple of weeks and will keep you updated. Thanks again. Dale. Quote
Admin Rodney Posted September 3, 2004 Admin Posted September 3, 2004 Dale, I've gotta bump this up as I don't remember seeing any other updates or reports on your further experience with v11 hair and your pooch. I know you are busy but curious minds what to know! Best. Rodney Quote
Dalemation Posted September 3, 2004 Author Posted September 3, 2004 Hi Rodney, I must admit to being very surprised to see this return. I haven`t done much more to the dog apart from a few tweaks. I`m working (at this very moment) on modeling the other characters for this film. I decided to wait, after Setup Machine 2 was announced, and use it for rigging before I decide if I`m going to rig them with that or some other means. Thanks for your interest, I`m very touched actually, and I will keep you posted Dale. Quote
John Bigboote Posted September 3, 2004 Posted September 3, 2004 Nice POOCH Dale! That has 'mascot' written all over it! Quote
guernseyfreak Posted September 11, 2004 Posted September 11, 2004 Dude, REALLY good dog model dude! Quote
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