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Hash, Inc. - Animation:Master

PlJack

*A:M User*
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Everything posted by PlJack

  1. That has got to be the coolest render style I have seen in a long time. Having characters "move on the page" would look pretty impressive. BTW I have been away for quite some time, in a few words, what is the status of your Kapsules project?
  2. c-wheeler, The worst crime you can commit is to succeed your peers. At this point the only way to redeem yourself is to provide a photo realistic movie of the model spinning a full 360 degrees. This should not be a problem if the model exists. Pass or fail you will find yourself in the A:M history book. Good luck. BTW, we are all just "dying" for you to prove us wrong. Please.... Jack
  3. First off, WOW. Fooled me as well. I have to ask though, why go through all the trouble to render a mask that already exists. why not just take picture of it? Jack
  4. I had the same thought. Great work.
  5. I've never seen a pair of legs that were too long. Great image.
  6. Holy ****. I'm member #753. I have been lurking WAY too long.
  7. I Love it. Very nice. No one plays chess on the floor. The mattress lines and plane are too sharp. Could use a little deforming. The pile of books looks great. Maybe dirty the covers up a bit. Wood grain is always a pain. They look scaled up a little high to me. Makes the furniture look like they were made for a doll house. Or better yet, paint them. The floor looks great.
  8. Now that is a cool idea. Looking forward to seeing them. BTW, looks fantastic.
  9. That is a beautiful thing Dhartman. Superb work.
  10. I feel bad saying this, but I also feel it needs to be said. Back off on the flashies on your web site. I could not hang around long enough to read the web site content because the buttons and flashing images were driving me crazy. A complete distraction. The moving spheres on the first page do not warrant a Java load. From what content I did read the project it looks great. The models seemed very nice. Wish I could say more. Hope your endeavor goes as planed.
  11. Crit: His speed should slow down suddenly as he hits the water. /Crit Looks like you put a lot of work into that one. Very nice.
  12. What a riot. I agree, that was fun. Nice technique overall.
  13. I was struck by that as well. Very nice job. All the technical aspects of it seemed spot on to me. I'll vote for some action in the pool also. Seems allot of real estate to be static. That's only a small crit though. Great work.
  14. I really like number three. Maybe its just closer but the text looks much cleaner.
  15. Were is the turtle. :) Looking good DL. The beams of light on the back plants is a nice touch.
  16. Very nice. Crit Mode: the lightning is too purple. Lightning has more of a white center with light blue on the edges. While the lightning is visible the light illuminating the house is blinking too much. End Crit The effect is excellent though.
  17. Bare footed in a space suit! How cool is that. I have never seen that before. Very creative. Looking forward to more from you.
  18. PlJack

    Kapsules

    I had the same thought. Does not seem to be an issue. A little tweaking and your gold. Its just a test so I'll save my crits for now. Great work John. I have been waiting for those little guys to move. They drip even more with character now that they move.
  19. I love the second one. They both look very smooth. What does the "L" stand for.
  20. That has got to be the best 2D to 3D conversion I have seen in a long time. Great Job.
  21. Very artistic modeling. Has a nice warm feeling to it. I like the nosey cat by the banister.
  22. Are you kidding. That's great work. johnl3d would be proud. If your looking for some crits, on my monitor some of it was a bit dark. Aside from that, very impressed.
  23. For your first car you should be happy that it even looks like a car. Great job TC.
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