Jason Simonds 33 Posted April 7, 2018 This has a updated OSX version to solve the crash when simulating bullet. There are no windows changes. Installers: Windows 32Bit Windows 64Bit Intel Mac v18.0 Intel Mac SSE4.2 v19.0 SDK UpDate Change Log Fixed All - 6852: Rendercrash when Toon render > Override Shading > Toon with Falloff has a custom gradient attached to it... Fixed All - 6850: Lower corner text wrong Fixed All - 6843: Bullet simulation doesn't move when moving bones Fixed All - 6828: Choreography Properties Channel type not correctly shown Fixed All - 6831: Diffuse maps not working Fixed All - 6839: Am slows to a crawl occurs on models with very high patch count Fixed AllDecal->Stamps->"Recall View/Position" works now correct Quote Share this post Link to post Share on other sites
largento 63 Posted April 7, 2018 Awesome! Thanks! Quote Share this post Link to post Share on other sites
largento 63 Posted April 7, 2018 It works! bullets.mp4 Quote Share this post Link to post Share on other sites
Rodney 201 Posted April 7, 2018 It works! Nice! And just in time for the production of your short film! Quote Share this post Link to post Share on other sites
John Bigboote 121 Posted April 9, 2018 something wonky in how those bullets land...? Quote Share this post Link to post Share on other sites
largento 63 Posted April 9, 2018 I cropped it short, but yeah, a few of the bullets land on their head and rotate around in a gravity defying way. :-) Quote Share this post Link to post Share on other sites
robcat2075 283 Posted April 9, 2018 I've found that the bigger things are, the better they settle to the ground. Quote Share this post Link to post Share on other sites
pixelplucker 27 Posted April 11, 2018 try lowering the gravity setting? Quote Share this post Link to post Share on other sites