Maniac Posted November 14, 2016 Posted November 14, 2016 been working on Dye Sublimation. Updated computer so i still have to get Animation master back. Will be using Animation master for projects as well Just thought I would share Video is rough Thank you https://youtu.be/inicJyCjwtk Quote
Hash Fellow robcat2075 Posted November 14, 2016 Hash Fellow Posted November 14, 2016 Welcome back! So that's your artwork, right? One graphic... shouldn't it be "equestrian"? Quote
Maniac Posted November 14, 2016 Author Posted November 14, 2016 Thank you are first to notice"equestrian".it is fixed.This was all test stuff.trying to learn different applications Quote
Admin Rodney Posted November 15, 2016 Admin Posted November 15, 2016 You have been busy! I really like the cartoon car. That style has long been captivating to me ever since the days of Cartoonz magazine and especially as drawn in the comic strip "Krass and Bernie" by George Trosley. Quote
Maniac Posted November 20, 2016 Author Posted November 20, 2016 I have a few thoughts I am working on a A Broken hole in a solid smooth object like Ceramic/Dry Wall/Glass Thinking how can I make Exploding hole in Animation Master.is there any reference to read how to go about this here is what i got done in vector image so far. thank you Quote
Fuchur Posted November 20, 2016 Posted November 20, 2016 Should it animate or is it enough to be there in an instance? If the later, a simple cookie cut / transparency map should do, otherwise you will need to model that stuff to a certain amount (which is much work...) See you*Fuchur* Quote
Admin Rodney Posted November 21, 2016 Admin Posted November 21, 2016 Since the broken edges are vectors you could use the AI wizard to create the shape. The approach I might use would be to model the hole and then use that shape to cut out the hole from a solid cube (as a boolean cutter). Modeling the cut hole could be somewhat daunting but if we were to start with the major fracture lines.... hmmm.... this might be a good use of the oft neglected "Connect" plugin. Here is what you could do: Draw two point splines across your screen (using the cracked rock drawing as a roto reference to place the splines). Once all splines are in place, Right click in the window and select the Wizards/Connect and A:M will connect all those splines at their intersections. Go into shaded wireframe mode and then start breaking splines from the middle of the shape until you've released all the areas that represent the hole. To get depth to the shape you then lasso the edges you want to give depth to and extrude. Added: In order to make sure the faces create themselves as valid patches I think using concentric circles emanating from the center of the hole might be the best approach. If this proves to be a promising method I'll record a session demonstrating the process. And... as an example of Fuchurs suggestion (which is likely the easiest approach) here's Rabbit demoing that idea (your image already has the transparent middle): 1 Quote
Admin Rodney Posted November 22, 2016 Admin Posted November 22, 2016 Here's a quick, no frills test of your image ran through the AI wizard. I used the outer parts of the vector conversion to create the entire AI file (deleted all of the vector details around the middle). I've included an image of the spline layout which in this case isn't exactly pretty but it's (mostly) functional. In A:M this leaves two shapes in the model (a top and a bottom). See third image for example of that. Taking a bit more care in the output of the AI file would get a single piece without all the surface artifacts. 1 Quote
John Bigboote Posted November 22, 2016 Posted November 22, 2016 Wow- great tests Rodney! Maniac- you own a 'direct to garment' printer? How fun! Which one? I've often thought about getting one- they are pricey at 10-20K... do you have a background in screen-printing? I know I am asking lots of questions... can it print on a hockey puck? I see a big business in putting team logos on pucks... are you going to set-up an online store? I've had some ideas regarding combining animation with DTG T-shirts... PS- love the print quality you are getting in that video! and the guitar...Ry Cooder? Quote
pixelplucker Posted November 23, 2016 Posted November 23, 2016 Nice work, not sure what kind of volumes you do but if your doing short run then you may consider a dtg (direct to garment) printer. Epson has a nice unit and some guys out of NJ have a descent price on it: https://www.equipmentzone.com/epson/surecolor-f2000-direct-to-garment-printer/ This printer will allow you to do your art on any color garment (cotton and cotton polyester blend). Dye sub it usually limited to polyester only unless you use the Chromablast from scummy company Sawgrass. Most of my work is for traditional screen printing and mostly 6 colors or less all vector work, large runs, traditional printers can't be beat. One of my customers has a site where you can sell your designs out of and they take care of the printing. Basically you would have your own store and create virtuals for your customers. They use Illustrator but can accept any vector graphic. I do most of their separations and use Corel Draw or DrawPlus for the down and dirty stuff. Give me a shout if you want a link to their store site and I'll get the link from them, my brains getting old and I forget stuff like that. Wanted to mention there is section 179 that lets you write off 100% of the purchase off your taxes. That printer will typically cost 1 case of shirts per month in sales to cover cost of the equip, ie lease or loan payment. Leases arent too great but Marlin Bank is a descent co for equip like that. Quote
Maniac Posted December 7, 2016 Author Posted December 7, 2016 I am doing Dye Sublimation I have no screen printing background, Thank you Rodney.i am going to get at that Quote
Pitcher Posted March 22, 2017 Posted March 22, 2017 I liked them. I wouldn't know how to produce them, but they look like good logos to me. Quote
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