sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Smart Flock


serg2

Recommended Posts

  • Admin

Flocking is particle based but unlike regular particles flocking uses a model that is referenced by each particle.

The flock types are Crowd, Swarm and Bird which each set a general flocking pattern. Serg uses the Crowd type in his project.

 

Tip: The number one reason why folks have problems with Flocking is that they forget to make sure Particles is toggled to 'On'.

Tip2: During setup of flocks it is often useful to set the display setting to draw single dots instead of the models. Drawing a lot of models onscreen can considerably slow a system down. Once everything is placed and animated then save... and set the Draw As Dots setting to 'Off'.

 

Added: I should have said that in Serg's project the key appears to be the Action he has created that is then applied to the Flock. It is that Action which does the bulk of the magic. I assume that is the 'smart' that drives the 'smart flocking'. Besides Serg's general skill at putting together projects like this of course.

Link to comment
Share on other sites

  • Admin

Here's a rendering of Serg's action (from the project) which by itself is pretty neat.

Here again I've added a little color tinting (blue) and blur.

The primary thing the flocking in the project does is duplicate this object's actions.

 

Note that the diagonal line artifact in thisone isn't from Serg's project but is that old glitch that tends to appear when rendering with patch images (esp. PNG?). I applied the original action rendered out via Action to a patch that I then tinted blue via ambiance color and rendered again. In hindsight I think I should have tinted this guy orange so he'd look like a goldfish...

flow.gif

Link to comment
Share on other sites

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...