Vertexspline Posted October 22, 2011 Posted October 22, 2011 well not sure what you are going to use this for Johnl ---but that did not stop me from playing it over and over ........one thing for me right now if the outside rim was a solid texture it might better focus the eyes to the particles moving. But look forward to seeing what you develop from this start. Quote
johnl3d Posted October 23, 2011 Author Posted October 23, 2011 ttesta.mov added another part and tried some additional movement Quote
Hash Fellow robcat2075 Posted October 23, 2011 Hash Fellow Posted October 23, 2011 you're making me dizzy. Quote
johnl3d Posted October 23, 2011 Author Posted October 23, 2011 Here's a rough idea I had when I started this done in shaded mode to speed up test testgate1.mov Quote
johnl3d Posted October 24, 2011 Author Posted October 24, 2011 played around a little with this needs tweaking and it maybe somewhat useful testgate2.mov if anyone else wants to play with it here is the project file including sprite testgate3.zip Quote
Wildsided Posted October 24, 2011 Posted October 24, 2011 Very cool John, could be used to make a Dr. Who style time vortex Quote
Gerry Posted October 24, 2011 Posted October 24, 2011 That's pretty cool but since you're *playing*, maybe make the yellow and red particles not so hard-edged, more like glowing particles or...? Quote
Vertexspline Posted October 24, 2011 Posted October 24, 2011 With every tinker it is getting better.........keep it going. Quote
johnl3d Posted October 25, 2011 Author Posted October 25, 2011 testgate5.mov changed materials and sprites Quote
Vertexspline Posted October 26, 2011 Posted October 26, 2011 JohnL ---best one yet .....its really starting to take shape now as is a little easier seeing ways how you could use this. Quote
johnl3d Posted October 26, 2011 Author Posted October 26, 2011 This is about as far as I will go for now testgatefinal.mov testgate5.zip sprite image is part of sprite material included with am Quote
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