Bobby Posted July 13, 2011 Posted July 13, 2011 I used Sprtite System created leaves for a tree, it's easy and look very good. I can use this technique in still images. But in animation it .... How can I freeze the sprite system? Thank you very much. Quote
Fuchur Posted July 13, 2011 Posted July 13, 2011 I used Sprtite System created leaves for a tree, it's easy and look very good. I can use this technique in still images. But in animation it .... How can I freeze the sprite system? Thank you very much. You should use Hair with an hair-image instead of Sprites. Should be more or less the same, but it will be more flexible and of course: Stay where it started at. Sprites should work too, if you set gravity 0%, initial velocity 0 and all the other stuff related to the motion to 0. I like the look of it Kepp on rocking! See you *Fuchur* Quote
Admin Rodney Posted October 1, 2011 Admin Posted October 1, 2011 Hey Bobby, Did you find the solution to this problem (or manage to find a successful way to get your Sprite System to freeze)? Quote
Fuchur Posted October 1, 2011 Posted October 1, 2011 Hey Bobby, Did you find the solution to this problem (or manage to find a successful way to get your Sprite System to freeze)? I think you could bake the sprite-system and put all the velocity, gravity, etc. things to 0 afterwards. That may help, so I still say: Use Hair-system for that... it is more or less made for that. See you *Fuchur* Quote
jakerupert Posted October 1, 2011 Posted October 1, 2011 Hi Bobby, Very nice look of the tree. I admire your style. Are you working on a short, personal stuff, experimenting? Quote
Vertexspline Posted October 1, 2011 Posted October 1, 2011 Yes bobby--hope you solved that issue as I really like the looks of this scene --- that house rocks. Can easily see something pretty cool happening there. Quote
kwhitaker Posted October 1, 2011 Posted October 1, 2011 Bobby, I too like the look of your house, and leaves, great style. Quote
John Bigboote Posted October 1, 2011 Posted October 1, 2011 Setting Initial velocity to zero should do ya... great style! Quote
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