sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

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That illustrates how valuable JohnL3D's experiments are... that was way back in ought8 John tried using cloth for softbody's in that 'jello-esque' test... and the next comment was Rob saying 'I'm surprised that works'... and bingo- the seed is planted for Rob's later incredible SimCloth softbody advances.

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The problem I'm having when I drop more than a few is that they get 'dented'. if you look at the corner of the cube on the front left, you'll see the corner gets dented in on impact. More cubes seems to result in more extreme denting.

Posted

But which stiffness setting? I have "Bend Angle stiffness" set the highest, at 40. Followed by "Shear Stiffness" at 20. lowest is "stretch stiffness" at 10. Damping is set to 0, so that the jello will jiggle...

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