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Hash, Inc. - Animation:Master

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Posted

A while back (August 2007 actually) I entered the Anything Goes Image Contest. As usual, my grandios idea didn't quite pan out. I was loking at the character and thought I might play around with it. The inspiration was from Ashley Woods robot paintings and Robots vs Zombies comics. I just wanted to share what I am up to lately, I hope you find it of interest:

 

EDIT: Oop's - posted *.BMP files instead of *.JPG....bitmaps too huge!

 

Added link to half a** contest image.Retrobots - Anyting Goes

 

 

 

Added: All the Robot parts can be downloaded HERE.

RetroBot_2009_Front___Wire.jpg

RetroBot_2009_back___Wire.jpg

RetroBot_2009_Right___Wire.jpg

RetroBot_2009_DriveTrain_Front___Wire.jpg

RetroBot_2009_DriveTrain_Back___Wire.jpg

RetroBot_2009_DriveTrain_Side___Wire.jpg

RetroBot_2009_DriveTrain_Persp___Wire.jpg

RetroBot_2009_DriveTrain_Detail___Wire.jpg

RetroBot_2009_Pose___Wire.jpg

RetroBot_2009_Pose_Quick_Render.jpg

Retrobot_2009_Ambient_Occlusion_Test.jpg

RetroBot_Inspiration.jpg

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Posted

Fantastic detail! The contrast between the gearbox and the simple body/head looks really nice! Looks like a lot of fun to animate.

Posted

That is an awesome model!

I love the details in the gearing and hips, Yet a simple overall shape which hints at much more under his shell.

Great work.

Posted

:wub:

 

Thanks to all for the kind words. A compliment from Agep (the KING of mechanical splining) on the modelling details is especially nice.

 

In case anyone wondered, the extra rings on his lower body were intended for access panels that could open and close, that I never got around to doing. I really have to get back up to speed on my Actions to remember how to use all the Rigging I did like the compressing shock absorbers when the hips rise and fall (I had to really fiddle with it for hours - for the pose I did for these images and it should have been about 5 min). It would be cool to have him walking around crushing things and what not.

 

I might have to modify the models looks because it looks too similar now to Ashley's work (like I'm trampling his Creative Rights) for me to feel 'right' about using it for my own selfish ends. RetroBot has no Decals in these images because I want to update those as well...add some Serial / Model / Unit Numbers, add some dents and scratches, access panels, Ribbing to the wiring harness in his hips and some 'gut's' on the inside of the panels.

 

Happy splining to all, updates to follow-

 

Sincerely,

Mark

  • 2 months later...
Posted

Very cool model!!!!!

 

You should chamfer (round) the corners on the robot arms and legs. It will add to RetroBot's realsm. Excellent job!!

 

George

  • 1 year later...
Posted

I actually thought long and hard about beveling the edges for better realism....but I wanted to keep the patch count low and do something with him first and IF it didn't look right - go back and bevel......I may not be done with this guy yet...........

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