Tralfaz Posted December 18, 2006 Posted December 18, 2006 Downloaded the Iccarus software which analyzes video and re-creates a camera tracking solution which can then be imported into A:M. The video clip is from the Iccarus tutorials. I followed along with the documentation to create the tracking solution and exported the track into an A:M v9.5 project. The project loaded just fine into A:M 13. Then took Shaggy and added him to the chor and had hip skip merrily through the scene. For a first shot at doing this, I think it turned out fairly well (as far as the camera tracking goes). I know the lighting does not match the scene and Shaggy is too crisp and sharp compared to the video, but it was just a test. C&C always welcome... Al [attachmentid=23211] [attachmentid=23210] test2.mov Quote
Paul Forwood Posted December 18, 2006 Posted December 18, 2006 That was good! I liked the feeling of low gravity! Very reminicent of Zach Brewster-Geisz's, "Shaggy Attack". You should post this in the live action thread that someone started recently. They were looking for examples. Quote
Tralfaz Posted December 18, 2006 Author Posted December 18, 2006 Thanks Paul. I am more and more amazed at what this software is capable of. BTW, I posted a link to this thread in the live action thread. Al Quote
gazzamataz Posted December 18, 2006 Posted December 18, 2006 Tralfaz I can only seem to download half of the flick… It does look good, bit like a slow motion home video with camera shake like in real life. I did notice one little thing though, Shaggy's hand twist un-naturally when he rises up. This might be IK popping or whatever it is called. Usually I find there is a rogue frame in the action where the bone flips out and back again which is fixed by adding a new key frame to bring the 'flipping' inline. Quote
agep Posted December 18, 2006 Posted December 18, 2006 Nice looking. I just recently started to play with icarus myself, might need it for a personal project I'm currently working on. It work fairly good when I analyzed a clip where I've used a tripod, but not when I tried to analyze a clip where I hadn't. that means, It looked good in Icarus, but when imported into A:M it was very offset, but its probably some settings for it, or it could be the quality of my clip. Quote
dre4mer Posted December 19, 2006 Posted December 19, 2006 Cool Al! I've downloaded Icarus at some point but have never gotten a chance to play with it. I almost wish I could see shaggy just standing there scratching his head so that you could see how well the sync was. With him sliding along it's a little hard to tell if the sync is good or not, but it does seem like he's fairly locked to the picture. Thanks for posting the example, -Ethan Quote
Tralfaz Posted December 19, 2006 Author Posted December 19, 2006 gazzamataz: Not sure why you would be able to download only have the video. The skipping that Shaggy does is the standard Skipping Action that comes in the Action library. agep: I used the Icarus pdf User Guide when I created the camera tracking solution. It was well laid out and pretty easy to follow. I first used their Distortion app to remove any distortion that was present in the original video. Next, I used the undistorted in the Calibration app to calibrate the camera, determine the focal length and create the tracking solution. The solution was then used in A:M. Ethan: Here is a video example of Shaggy skipping along with a stationary "Lazy Dude". The tracking solution looks pretty good with a stationary object in the scene. Starting to get pretty excited about playing around with this stuff. My next test will be take some video that I shoot and try to integrate the CG into it. Thanks... Al [attachmentid=23239] test2b.mov Quote
dre4mer Posted December 19, 2006 Posted December 19, 2006 Sweet! thanks for posting the example with the stable chair for reference. It is very cool that a free program is capable of working so well.... hmmm. the possibilities! -Ethan Quote
andyg Posted December 20, 2006 Posted December 20, 2006 Yeah Icarus is great, I just downloaded it recently... tons of fun. Here is my tester with the footage Cheers AndyG alien.mov Quote
elliotclem1 Posted May 29, 2008 Posted May 29, 2008 Hi can't seem to find the download file for icarus, page seems to have gone. Could someone send it to me. (i have the plugin). Quote
Tralfaz Posted May 29, 2008 Author Posted May 29, 2008 Hi can't seem to find the download file for icarus, page seems to have gone. Could someone send it to me. (i have the plugin). Try this link http://www.peerlessproductions.com/tuts/pages/Icarus.html There is both a Mac and Windows version as well as video tutorials in both Divx and QuickTime formats. Also has some video files like the building in the test I did earlier. And here is the link for the A:M plugin. http://www.kci-group.com/z/icarus.htm Hope this helps... Al Quote
Luuk Steitner Posted May 29, 2008 Posted May 29, 2008 Those are nice examples. Is every one here loading their Icarus data directly into A:M? In case people have forgotten I wrote a program some time ago that converts Icarus files into A:M project files, with camera tweaking possibilities. The main reason I wrote this program was that I for some reason the Icarus data did not work in A:M back then, apparently it works again with current versions. Anyways, if you guys like you try my converter, you can find it here: www.zigncreations.com/icam Quote
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