thejobe Posted July 2, 2006 Share Posted July 2, 2006 i thought i would try something diffrent by trying some material effects by animating them. im still trying to figure them out but this was my first attempt water_test.mov Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted July 2, 2006 Share Posted July 2, 2006 ah, you used dark tree right? Quote Link to comment Share on other sites More sharing options...
thejobe Posted July 2, 2006 Author Share Posted July 2, 2006 yeah i got the whole collection last night and was playing with them and found the water set its amazing how these work surpised i never knew about them till now Quote Link to comment Share on other sites More sharing options...
Viper GTX2.0 Posted July 2, 2006 Share Posted July 2, 2006 Hey that looks realy cool. Were can i get dark tree? I want to try it out my self. Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted July 2, 2006 Share Posted July 2, 2006 www.darksim.com Quote Link to comment Share on other sites More sharing options...
dre4mer Posted July 2, 2006 Share Posted July 2, 2006 Kinda cool effect, reminds me of the water tunnels in Riven. Don't know if anyone remembers that from back in the day. -Ethan Quote Link to comment Share on other sites More sharing options...
Dhar Posted July 2, 2006 Share Posted July 2, 2006 Nice work Jason. Very nice work. Any chance posting a step by step on how to use this plug-in? What to look out for? Quote Link to comment Share on other sites More sharing options...
ddustin Posted July 3, 2006 Share Posted July 3, 2006 Nice job on the water, a tute would be good. David EDIT: Did you buy the DIN plug-in? Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted July 3, 2006 Share Posted July 3, 2006 no its free Quote Link to comment Share on other sites More sharing options...
Viper GTX2.0 Posted July 3, 2006 Share Posted July 3, 2006 OK thx Black Mage OK i downloaded DTrep how to install i. do i copy it inn some folder were AM is? Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted July 3, 2006 Share Posted July 3, 2006 well you install it and download the shaders, i put them in the darksim file so i'll always know were they are...when you do that just open the shaders in A:M when the atribute is changed to simboint. Quote Link to comment Share on other sites More sharing options...
thejobe Posted July 3, 2006 Author Share Posted July 3, 2006 sure i can make a tutorial for it ill have it up tommorw night its really simple to do though basicly just use the animated water on a cylinderical model set animate mode to 200 speed on the dark sim material tweaks and make a long platform. then put it in the chor with the platform inside with the camera and then set time for 4 secs and render. Quote Link to comment Share on other sites More sharing options...
johnl3d Posted July 3, 2006 Share Posted July 3, 2006 Remember the plug in is included with 13 but can be downloaded at the site site for plug -in get the one for AM http://www.darksim.com/html/simbiont.html Free Textures http://www.darksim.com/Repository/ Sample renders http://www.pixelburg.com/am_materialtest/d...nt21/index.html The great thing is a lot are animated Water ones I tried http://johnl.inform.net/pages/105sim.htm http://johnl.inform.net/pages/watersim.htm had to try one in v13b [attachmentid=17898] ytest.mov Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.