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Hash, Inc. - Animation:Master

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Posted

I'm working now on a character from Invader zim. Any comments ,tips ect. to how the character should look like tell me. I want the character to look just like in the cartoon. :)

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Posted

his eyes are too small. and from the bottom of its head it should get bigger when going up. and mouth seems a tad big.. try using a decel

 

nice job so far. heres some pics

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Posted

the eyes will stick out the side then

 

 

eyes farther apart.. mouth and eyes lower.. and maybe top of head shouldnt be THAT big.. try shrinking top a little

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Posted

hmmm very nice i saw a monkey anyway you will have to tweak it till you got that good old gir look but good job doo bee doo bee doo

Posted

Hey

The problem with modelling something like this is that it is such a well known character that any attempt you do will only gain applause if its great. Anyhoo, you look like you need to get some more reference. The link below would be a good starting point for a rotoscope to model too:

 

Gir found via google Its from the intro sequence.

 

Try and get the basic proportions and shapes right first, then worry about details such as the mouth.

 

Laters

 

P

Posted

Hey

The problem with modelling something like this is that it is such a well known character that any attempt you do will only gain applause if its great. Anyhoo, you look like you need to get some more reference. The link below would be a good starting point for a rotoscope to model too:

 

Gir found via google Its from the intro sequence.

 

Try and get the basic proportions and shapes right first, then worry about details such as the mouth.

 

Laters

 

P

THX a lot for the help pugless. I will try that. ;)

Posted

looking good.. but his antena or whatever it is. is not conected to him.. also make his eyes bigger.. notice how much they pop out on the rotoscope

Posted

He's looking pretty close, but I agree with others in they're saying to enlarge the eyes.

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