jamagica Posted June 13, 2005 Share Posted June 13, 2005 I still have to pose facial expressions but here are all the poses: - Uber-->body color change - Hands-->right/left hand clench -Face-->blink -Rig-->CONSTRAINTS Knee target position Elbow target position enjoy! Animationguy.prj Quote Link to comment Share on other sites More sharing options...
jamagica Posted June 13, 2005 Author Share Posted June 13, 2005 Oh, and just a screenshot of the abilites of the guy I had fun with this (in case you're wondering, he's bowing) Quote Link to comment Share on other sites More sharing options...
jamagica Posted June 13, 2005 Author Share Posted June 13, 2005 Another render showing what this guy can do Quote Link to comment Share on other sites More sharing options...
jamagica Posted June 13, 2005 Author Share Posted June 13, 2005 I love taking screenshots..the rig: Quote Link to comment Share on other sites More sharing options...
pixelmech Posted June 13, 2005 Share Posted June 13, 2005 Very nice - did you rig it yourself? Thanks for sharing! Quote Link to comment Share on other sites More sharing options...
jamagica Posted June 13, 2005 Author Share Posted June 13, 2005 Yup, I completely rigged it. Thanks! Quote Link to comment Share on other sites More sharing options...
Kamikaze Posted June 14, 2005 Share Posted June 14, 2005 Thanks, Nice animatable model..good job. Michael Quote Link to comment Share on other sites More sharing options...
trajcedrv Posted June 14, 2005 Share Posted June 14, 2005 This is one reason why I love AM community! Nowhere, I mean NOWHERE there are so much amazing people willing to share their models with the community... Thank you! (and thanks to Talbot, Destochers, Uvicus, entity, johnartbox and many many others who I forgot to mention) Drvarceto Quote Link to comment Share on other sites More sharing options...
Fishman Posted June 14, 2005 Share Posted June 14, 2005 Got to play with your rig at lunch today. Looks pretty functional. I think you should change the feet to nulls, they are so much easier to grab and move than regular bones. I don't care for the elbow and knee position sliders, I think it is easier to move the target nulls themselves, especially if you want to move one knee or elbow and not the other. Your hand clench pose didn't close all the way, but you may have intended that. The color change slider was cool, handy for using the same model multiple times in a choreography. Have fun with it. Scott Quote Link to comment Share on other sites More sharing options...
jamagica Posted June 15, 2005 Author Share Posted June 15, 2005 Fishman, I did mean to not make the fist close all the way..any further would cause too much seaping between the finger joints. I've updated the model thanks to your help ----------------------------------------------------------------------------------------- Animation Guy 1.2! ----------------------------------------------------------------------------------------- Alright guys, I've changed the feet control to a null instead of a normal bone...I also took off the "elbow target position" slider, but I didn't take off the knee one. I felt the knee poser would be used more than the elbow pose if anybody does use them.. I also added a "show finger controls" pose slider so you don't have trouble selecting a bone whenever you are animating... Without further ado, I give you Animation guy 1.2! Animationguy1_2.prj Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted June 15, 2005 Admin Share Posted June 15, 2005 Looks like you are really getting the hang of rigging. Thanks for sharing this! Quote Link to comment Share on other sites More sharing options...
jamagica Posted June 15, 2005 Author Share Posted June 15, 2005 I'm going overboard with this, but hey! Wow..two versions in one night ----------------------------------------------------------------- Animation guy 1.3 ---------------------------------------------------------------- New features: -->Uber poses +Miscellaneous -Fat torso -body color change +Head Shape -top portion of head -Middle portion " " -Bottom portion " " +Head size - Head size x, y, and z axis (each axis=different pose) +Arms/Legs -Bicep Size -Forearm Size -Thigh Size -Calf Size Forgive me if I forgot anything Just a little preview: (project file in next post) Quote Link to comment Share on other sites More sharing options...
jamagica Posted June 15, 2005 Author Share Posted June 15, 2005 The project file Animationguy1_3.prj Quote Link to comment Share on other sites More sharing options...
williamgaylord Posted June 15, 2005 Share Posted June 15, 2005 Thanks! You are very generous! I like the "string of beads" style of the design. Bill Gaylord Quote Link to comment Share on other sites More sharing options...
jamagica Posted June 15, 2005 Author Share Posted June 15, 2005 Yeah...I like that style a lot too! Not only does it look cool, but it also takes away an problems with creases in joints when it comes to animating EDIT: What if I added a new feature: the "fat torso" slider is at 100 percent and then stomach bones appear so mass can be added to the belly when animating Quote Link to comment Share on other sites More sharing options...
steve392 Posted June 15, 2005 Share Posted June 15, 2005 Thank's a lot ,thats great ,nice model I realy like the silver one and the rigging is clever stuff Quote Link to comment Share on other sites More sharing options...
jamagica Posted June 15, 2005 Author Share Posted June 15, 2005 Thanks! It's been fun working on the guy! I plan to add some more (hehehe) Quote Link to comment Share on other sites More sharing options...
bentothemax Posted June 17, 2005 Share Posted June 17, 2005 Thats wonderful! I really think you did a great job on this guy ( espeacially the rig) Thanks for sharing, i have a character im going to use this rig for Thanks Ben Quote Link to comment Share on other sites More sharing options...
jamagica Posted June 17, 2005 Author Share Posted June 17, 2005 Sweet! That flatters me I have a question for anybody who uses this...would you like a version with FK arms? I just watched Jeff Lew's vid and found out arcs aren't very good with IK arms...so, would you guys want me to make a slider of "FK arms" Quote Link to comment Share on other sites More sharing options...
seabear Posted June 18, 2005 Share Posted June 18, 2005 Sweet! That flatters me I have a question for anybody who uses this...would you like a version with FK arms? I just watched Jeff Lew's vid and found out arcs aren't very good with IK arms...so, would you guys want me to make a slider of "FK arms" That would be cool ... When i get around to trying your rig on my character i would prefer FK Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted June 18, 2005 Share Posted June 18, 2005 Problem, your uber poses and and face poses will not transfer to a new model, they are muscle poses, you could change them by scaling the bone instead. A few suggestions, remove the translate contrains on the pelvis and stomach and place them as children of the hip null. Also, move the tips of the thighs to the center of the knee spheres like you have the elbows. Quote Link to comment Share on other sites More sharing options...
jamagica Posted July 3, 2005 Author Share Posted July 3, 2005 mt, I didn't create this guy for use w/ the rig...I didn't even know people would want to use it...if I specifically made the rig for use of other people I'd create bone uber poses. I thought people would just be interested in the model itself Quote Link to comment Share on other sites More sharing options...
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