sprockets Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ.
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

Well, I had a moment to sit and work on another set piece for my animation. It is, as the subject indicates, a coat rack (or hat rack if you prefer). The textures are not final. I just threw them on there.

 

Coatrack.jpg

 

Comments, questions and general observations about life are welcome.

  • Replies 15
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Posted Images

Posted

Hi John!

I agree with jfirestine :)

But I have never seen such bottom of coat rack.

Here I modeled another type, that looks more realistically (in my opinion :ph34r: )

It's just my suggestion! :D

 

However it's matter of taste. <_<

post-7-1067531353.jpg

Posted

I agree, the design is beautiful. I also agree though that the bottom should be changed. It doesn't look very stable.

Posted

Hmmm, I'll try a version without the curls exting beyond the feet of the thing.

 

Actually, I've seen a coat rack that had feet like the one on mine (though I think I made my feet a bit large), in prop & set storage for the theatre where I went to college. If I managed to wander to close to it though, I had a tendancy to always get my foot caught in one of the curls. The thing was made of oak and steel and was heftier and heavier than the version I modeled here.

 

Once I get a rework of the coat rack, I'll post it here.

Posted

Nice coat rack. Actually, I have seen a coat rack with a bottom such as the red coat rack - it was located in a lobby of a school. How did you model the curves near the top and bottom? Did you use the path extrude? Or another method?

Posted
How did you model the curves near the top and bottom?  Did you use the path extrude?  Or another method?

I used another method. Path extrude? Am I not using another feature to make my modeling easier, kinda like the duplication wizard?

Posted

I apologize, it's not called path extrude...simply extruder! :( Found under plug-ins>wizards>extruder. You simply create a path to extrude along, name it, then add a group for the cross section. I hope I didn't confuse the issue. If this is your method, then I apologize for getting the name wrong, and causing any confusion.

Posted

That's okay, because it still wasn't what I used to make the curves. I would say it would probably be very similiar, but more of the non-automated aspect. I probably manually did what the Extruder would have done automatically.

Posted

Mega, once I have the opportunity, I'll write up a quick and dirty tutorial on what I did. and make it available to download as a .pdf. I just need to find the time to actually work on it. Hopefully before Thanksgiving.

Posted

Just to make your life a bit more difficult, it seems to me that although I like the second base design, the base should be wider to give something that tall more stability, especially if you envision it loaded with coats and stuff. however the first base is more fanciful and if that's the style you're going for there's nothing wrong with it!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...