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Hash, Inc. - Animation:Master

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Posted

I just modeld an old decadent baron in his morning gown.

I will try to rigg him with the TSM to start exercise some posing.

Any critics of the modell?

 

Jake

2HOLM.jpg

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Posted

Hee-e-ey! Carefull now, his robe seems to be slipping! :P

Looks like an interesting character! Nice modeling!

Can you post some wireframe images and closeups?

That would be very nice. He looks very nice from a distance, can we get a chance to see if he looks better or just as good in a close up?

Posted

I have to echo the other comments - very interesting indeed. However, can we see a closer look? Overall it looks like a very nice model. Real nice work.

 

Tony

Posted

I tried to render out a wireframe or shaded wireframe and got a :

"failed init bound render info".

Any help in this issue anybody?

Anyway here are some more pictures and a closeup.

 

Thank you for the friendly comments.

 

( I just copied one half and flipped it for the time being.

Copy flip attach I leave till I think the model finished.)

 

;>) jake

holmcloseup.jpg

Posted

I like them! That's a very well crafted model, but in my opinnion you may have added too much detail (talking about the twingie) : P Of course not, there's no such thing as too much detail. Good work! Do you have any flicks starring or bi-starring this fella?

Posted

I like him, very much! :)

 

The only critisism that I can make is that I would like to see his moustache have a bit of flow to it but, I gather, that will come after he's rigged. Good work.

Posted

Excellent body proprotions! His legs look abit strange though. I hope they animate well.

Posted

What a refreshing change!

 

Like your model, love the bod and the stringy legs. May be just a tad too stringy... those legs. Is that bump mapping or splines on the calfs?

 

The monocle and the hair are great. Looks like an excellent caricature! I like the whole concept and really nice modeling. He looks like a real old hoot.

Posted

TMI TMI! :lol: Good model. The back of the robe at the shoulder area looks rather pointy in places, instead of smooth like it is draping around the shoulders. Nice job.

Posted

Great model, Allthough I woud make his feet bigger (It's just me, so don't pay attention)

 

I think that those moustaches would look great with some dinamics applied.

 

I would also like to see some wireframes. Maybe print screen key would do the trick, providing that you remove timeline... etc from the AM window

 

Thumbs up! Great work, can't wait to see it animated!

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