sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Darkwing

*A:M User*
  • Posts

    2,708
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Darkwing

  1. holy crap, that is amazing, very well done!!!
  2. ..kind of creepy once you really get to staring at him, he kind of stares back.... nice work though, looks smooth
  3. very very, beautiful, it just embodies the whole style of TOS, it's very nice *wipes away a tear*
  4. here's an effect for the "light-up" stage of the hand, when the hand is in an energy form. The unfortunate thing about this is if it were to be applied to a live action model, the CG hand would have to fit the live action hand like as perfectly as possible movinghand.mov
  5. Ok, after digging around the forum, I have found that this is a problem with all versions of AM that has not been addressed in the AM programming, so I'm gonna make a report about it and perhaps we can have the rendering engine fixed
  6. hmm, it would make filming annoying, always having to make sure things are far enough away from the camera that the gnomon can be cropped out, but if it's all that can be done, than it is all that can be done
  7. see, this is more of what i want it to look like, just without the axis markers!
  8. most interesting, this is my results so far, if I render it in shaded mode, the particles work fine, only thing is that shaded mode also renders the axis markers in the bottom left hand corner. If there is some way to get that to go away, then that would work.
  9. oh man, i'm soo close. just one little hitch still in the way
  10. oddly enough, i used to be able to like 2 years ago with V13, but even now, if i try particles with V13, it leaves this residue of sorts. I've been playing with it all afternoon and I'm a little closer, but not much really. I'll keep you all updated though, as this could be a particularly important effect for my new project
  11. Hm, I have never been able to get past this problem, and it's making the emitter 100% transparent with it emitting particles. There must be a solution somewhere though
  12. So, I'm kinda fiddling around with some stuff working on this concept of a project, and what I'm working with is fire, namely my hands on fire. The hand model I'm using is the one that came on the Extras CD, so it doesn't exactly fit my hand, but it helps some, but a real hand model that fits may be in order, but yeah: shot1.mov
  13. ya, i agree, being one of those myself, i was quite discouraged when AM wouldn't work at first, but once all you helpful folks pointed me in the right direction, things got better and AM worked!
  14. if you run into particular issues (ie, a lot of crashing) talk to me, I use the same OS version as you and might be able to help get you past some of the annoyances of 10.5.8
  15. i'm no expert, but you might wanna look into specular decal maps, that might help get the specific shapes you're looking for
  16. yeah, i posted that there was an issue in the forum changeover thread
  17. Star Wars vs 2001 Space Odyssey AKA: Battle of the modelers!
  18. Did I say something wrong to get my post deleted, or is it just some glitch or something?
  19. oh wow, forgot about this project, very nice, my brother will be happy to see that some more work has gotten done on this!
  20. i see, well, they're very well done. As good as the toon shader is, it's too bad it doesn't make things look hand drawn enough

  21. ah ha, so greyhalk is gonna make an appearence in wannabe, i just knew it!
  22. ooooh, same version as me. um, AM ain't such a great idea on that version of mac, upgrade to OS10.6 and I think you won't have that many issues with the software, but 10.5.8 is very very buggy and annoying
  23. I am curious though, how do you go about doing it? Like, it isn't just toon shaded in AM is it? Cause they really look hand drawn

  24. wait...there's a chat here? wow, three years of being here and I didn't know we had a chat
  25. It's a good buy, but first, what Operating System do you use?
×
×
  • Create New...