sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Roger

*A:M User*
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Everything posted by Roger

  1. Take your time, there's no rush.
  2. Happy 4th of July to you as well, Rob.
  3. Just wanted to say a quick "thank you" to Rob for going to the trouble of running the image contests. It's always interesting to see the different themes and see what everyone comes up with. Thank you again, Rob, for your efforts.
  4. Roger

    V12.0n

    You may want to consider running Windows XP or Windows 2000 in a Virtualbox VM and then run your older version of AM on that. That may let you get around the problem if money is tight.
  5. Looks cool, how are you generating the trippy backgrounds?
  6. Frazier, Just wanted to say as a long time AM user and also synth enthusiast and amateur musician, I really enjoyed your video and liked getting a "behind the scenes" look into how you did this. Would love to see more of your stuff.
  7. Congratulations Steve Shelton, Dan Skelton and Paul Harris! Looking forward to seeing everyone's entries in the upcoming image contest.
  8. Wasn't one of our forums members working at Blue Sky? Or am I mistaken?
  9. Neat! Is this part of a project or just messing around?
  10. Merry Christmas to you, Fuchur, and everyone else on the forum! If you don't celebrate Christmas, Happy Holidays!
  11. I could try taking a stab at it but I don't know if I'd be able to do a detailed enough model to stand up to close scrutiny. How large of a print are you planning on doing? Bullwinkle seems like he'd be easy but Rocky has that darn flight helmet thing he wears.
  12. Once they finally release their 8 core APU (their term for the cpu with onboard graphics) for the DIY crowd, that is going to be the new bang-for buck standard. I'm also looking forward to RDNA-2 which is rumored to be 50% faster than the Nvidia 2080ti. It will be interesting to see what the stock does, it looked like it was never going to break past $60 so it will be interesting to see where it goes from here.
  13. I am probably one of the last people to own a VHS player. 🤣
  14. Here are my results: Best time was 2:13 on a Ryzen 3500U mobile processor. I will test with my Threadripper 1950x system a bit later and post those results.
  15. If I wanted to add a font to AM, is there a fonts directory? Or does it just use the Windows fonts? I did not see a font folder in the AM parent folder.
  16. I know DarkTree textures were rolled into AM at some point and the plugin is available...but how do you go about making new textures to use with the plugin? Are they still selling the software? Or did it go the abandonware route? It looks like their website hasn't been updated since 2010.
  17. Wow. That must have taken a heck of a long time to film on the Oxberry.
  18. If anyone out there wanted to get Painter for cheap, now is your chance: https://www.humblebundle.com/software/painter-create-with-confidence?hmb_source=navbar&hmb_medium=product_tile&hmb_campaign=tile_index_2
  19. Hmm, I could have sworn I moved my license from my old workstation to a new one, but I could be mistaken. It may have just been a new hard disk in the same workstation. I would go with Rob on this one, he is the more authoritative source. I'm not sure how the $299 version handles the node-locking, but unless you plan on hanging onto that system for ten years, you're better off with the annual subscription.
  20. AM is indeed capable of doing photorealistic texturing and rendering (please see the links that Itsjustme posted). There isn't too much problem migrating the subscription version from one system to another, you just need to make sure to back up the license file and copy that over to your fresh install. But you can't use AM on multiple systems that way, you'd need multiple licenses for that. And yes, reselling of licenses is frowned on, and while there isn't much to stop you from buying a copy off Ebay, you will run into the bugs that Robert mentioned, due to the way modern versions of Windows handle the old CD key system. Besides, don't you want the cool new features that have been developed in the many years since the last CD version was sold? AM is $80 a year for a web subscription license. That's less than a Netflix subscription. You could use it for 30 years and still pay less than you'd pay for a 3DS Max license from Autodesk I will say that while you can do mechanical modeling with AM, please be advised it is not an engineering app like CATIA or Pro/E, there are no solid modeling features or polygon tools. While you could use it for prototyping (it will output .STL files and can be used with 3D printers) that is not its main use case.
  21. Whatever happened to the parrot? Is it pining for the fjords?
  22. Firstly, congratulations on finishing a short film, that's a big deal. It's a monumental amount of work. That's why we tend to see more stills and models of AM stuff than we do movies. I think you've got an interesting idea here, but I wasn't sure what was happening. At first, due to the lighting and the way the girl popped out of the trap door, I thought it was going to be horror. Then I thought, oh ok you're going for a buddy/friend adventure short. Then at the end I thought maybe we were back to some kind of horror? And then I thought maybe you were trying to say something about TV making puppets out of us? Like I said, I think you've got the basis of a really interesting idea here. But, I feel like I watched two different movies at the same time. I think it would benefit either from being reworked as full-blown horror, or to play up the buddy aspect of it and leave off the confusing ending about the child and people being puppets of the TV (why then would it need another puppet to put a battery in it?) I liked the design of the TV character, if you are going for scary it looks creepy. There is a little bit of an uncanny-valley thing going on with the little girl. I think maybe having a 2nd look at the lighting/texturing of her would benefit, especially if you're going for cute and not creepy. I 2nd Rob's comments on showing her pulling/dragging the table rather than pushing. If you're not sure on how to animate something, act it out. So to recap, stuff I liked: I think there is a more interesting story here, you need to decide on whether it is a horror story or a buddy picture and then go full bore with that idea. Number two: character design is cool (but maybe have another pass on the girl). Stuff that is not working currently: lighting needs some work, the pulling instead of pushing thing with the animation, again: figure out which story you're telling and commit to that fully. I was confused by the ending.
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