here are the same plinks i give anyone that asks, some are more complicated than other scan them and see which gives you hat you want, start with 3 point lighting...
http://www.ypoart.com/tutorials/skylights-intro.htm
http://newtek.com/products/lightwave/tutor...-002/index.html
http://www.hash.com/forums/index.php?showtopic=10132
http://www.andrew-whitehurst.net/3point.html
http://www.ypoart.com/tutorials/Photon-Mapping.htm
these should help, note that two of these are not directed to animation master be could be useful anyway...
realistic lighting can be achieved with simple lighting, but yes it is also bases on material settings and textures...