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Hash, Inc. - Animation:Master

jason1025

Craftsman/Mentor
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Everything posted by jason1025

  1. I am really happy with the TSM2rig. I would gladly switch to the Squetch rig if I could find some comprehensive video tutorials like I have with the TSM2 rig. Could you point me in the right direction.
  2. Thanks Rodney
  3. Cant find the feature focus page
  4. Lets say You need to edit your demo reel but all your source footage is on an Authored DVD. You need to get it into a format that you can Edit or view off the net. For_Gale02.mov For_gale_03.mov
  5. thanks
  6. Hi folks There was a thread with a hasher documenting a way to attache a grid within a grid for added resolution on particular patch. I cant seem to find it. and I also cant figure it out on my own. Could someone please let me know what the link is?
  7. Hello Newbies I just finished the Tank tutorial that can be found here http://www.patchwork3d.de/html/deutsch/wha...eating_tank.htm Although I am not new to AM I have much to learn and I feel this tank tutorial covers Some very important features like UV mapping decals.
  8. Benslens?, I dont know what that is.
  9. Vine_.mov
  10. I will post that info soon check back in a day or two
  11. I will post more info after I start making more progress. For now this is what I get when I fool around with the sweeper plugin after 5minutes of modeling, SSS, and AO. I recommend opening this image in Photoshop and viewing at 100%. There is some fine texture like detail generated by SSS that can only be seen at full res. On a side note I got that 010 error and it took raising the values in SSS to work around it. www.hdjibguy.com
  12. Thanks but I am interested in the physics and the cloth technique. Could you make a quick and dirty video tutorial showing how you created the two different animated hoses?
  13. Could you create a short video tutorial for how you created this?
  14. I feel the same way
  15. I think in time you will be a Jedi master at this.
  16. What codec is the video? It comes up black on my end?
  17. i make a small video tutorial remember is an experiment thanks!
  18. Fake Sculpt Patch , is an experimental (Subdivide Patch) is different than another's PATCH 3, 4 , 5 points Patch you can Sculpt it to add details over the Patch with optimus results ( only Subdivide the Patch that you want modific ) Can you create a step by step tutorial?
  19. Caroline Can you put a version # on your Training document. I often wonder if you have made updates.
  20. I simply break up the model and does the modeling of bits and parts in separate windows. When done with a part I just copy it to the main model. Therefore.. almost no modeling is done in the main modeling window. As a funfact: The Bismarck model I made a few years ago consisted of nearly 20 parts which I had to assemble in an action Are there any limitations to that? Do you recommend that workflow?
  21. Notice the change in the nose from one setting to the next. I am going to experiment with groups and SSS. Maybe I can group areas that need slightly shallower sss. Going up or down 10 or 20% on the extinctions from the numbers I have here gives some subtle but acceptable results. I notice that some SSS renders have a green edge to them, these settings helped me to avoid that. MAN_SSS01web.mov
  22. Thanks for the model. Its nice to study good work.
  23. great work very little sliping
  24. Diddle around with a character of your choice in one of the SO scenes. Really, I don't know what to expect. If you're going to be dinking around anyway, why not on an SO scene? Find out what makes it slow, or work, or not work? I futzed with SSS for a few hours but I just couldn't put the time into it that it would take to "know." Can you give me a link to a project you recommend?
  25. Sure Mr. Hash I would be glad to help out. What exactly did you have in mind? Are you mainly talking about rendering frames, or implementing SSS into characters, or both? I am no expert at SSS or AM but this would be a good excuse to become one.
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