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Hash, Inc. - Animation:Master

thejobe

Craftsman/Mentor
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Everything posted by thejobe

  1. You are the most amazing person this century. THANK YOU!!!!!
  2. Soften option does not kick in for multipass until the number of passes = 5 or more. If you turn soften off, it will speed things up. Are you saying it took either 2:35 for 1 pass? on your machine and 1:06 for you friends for 1 pass? It will take more time, the greater the number of passes. I would assume you intend to do more than 1 pass rendering. 17+ minutes sounded way too high...not sure whose machine that was? The same comments as I posted before still apply for cutting down render time. I'm not sure if they made any sense to you. You might look at if you can get away with only 1 bulb light casting shadows, and the others only have diffuse, spec ON. we were going to do 9 passes (3x3) but since we dont want our machines on for days on end we decided on 2 passes. (but might just turn it off and use the started anti-aliasing) and yes 2:35 for me and 1:06 for my friend same settings. that 17 min render was with: bulb light: rays cast = 16 distribute in passes on multi pass = 16 soften on AO = ON i really dont want to mess with the lighting any more than it is since it took me a while to get the look that i wanted.
  3. whats going on is we have 2 machines were testing. my old AMD64 6000+ dual core with 3GB ram my friends new alienware MX18 latop with 3rd Generation Intel® Core i7-3820QM (8MB Cache, up to 3.7GHz w/ Turbo Boost 2.0) with 16GB of RAM now i did a test on both machine with the following settings: (everything standard except for these changes) Camera: output 1280x720 multipass = 1 soften ON bulb Light: intensity =80%, Shadows Ray 1, Shadow darkness = 60% (there are 4 of these lights with same settings) my machines rendertime = 2:35 my friends rendertime = 1:06 (and this is while having skype screen sharing running at the same time!) so i think my machine is just outdated. it is almost 10 years old.
  4. This is the final set for santas workshop. takes me 2:35 mins to render 1 frame. does that sound right for a scene like this? any way you think i can lower it?
  5. Update on santas workshop. still playing with wall textures. finished decorations. need to fix lighting.
  6. started to work on Santa's workshop. still needs a little fixing on the actual building but its coming along nicely.
  7. wow that looks amazing! just two quick questions: what kind of settings you using for rendering out and how long did the renders take?
  8. wow this has come a long way since i saw it last. awesome work so far!
  9. here is the Ice Men cavern partially complete. still needs decorations but the shape is complete.
  10. i installed TSM2 but it doesn't work for V17. all it does is crash the program.
  11. you are awesome! i just gave up then i come here you save the day! emailing you now! Thank you!!
  12. first problem i ran into was the body null that he says to move is in the bone menu but does not exist on screen (the eye is on for the bone to be seen) Edit: Never mind that statement. im finding the missing bones since they are microscopic on the screen. im moving along steadily now Edit 2: i officially give up, after 3 hours placing every bone in the right position i go to install the rig and the program completely crashes. i lost everything.
  13. For the 2008 Rig? I don't think we're talking about the same thing...where are you reading that in the instructions? There's more to it than just moving the bones into place. i guess so. thats one thing i was never ever good at was rigging and this one is just confusing me. i been working on this for like 2 days and cant figure it out at all. i about ready to pay someone to do it for me.
  14. here is another character in the short- the elf hes also the model im having trouble rigging.
  15. yea its a run cycle. it was perfect i did it sort of quick, these are mostly tests anyway. it will be perfected in the end. trust me lol. im still having a lot of trouble with the rig. from the instructions you showed me its basicly just placing the bones where they need to be one by one. i might as well build the bones myself if i have to do that.
  16. heres a question. anyone know how to install the 2008 rig? Im thinking that might be easier than me trying to figure out bone systems for a month.
  17. How can anyone go wrong with Ninjas? Congrats on taking the leap into animated film production. I am excited for you and look forward to seeing your progress on the film. I know it is far to early to crit but based on your first image I'll postulate a question/consideration. Please note that there is no right/wrong answer here. Shouldn't the ninja be more of the iconic black or at least darker color that is normally associated with ninjas at least at the beginning of the film? With all that snow it might help with the instant recognition, silhouetting and constrast against the (lighter) background. Disclaimer: I have never actually met a ninja so I do not know what colors they prefer to wear. that character is actually going to be an Ice druid of some kind. i dont know all the details yet (since my friend has the script and isnt sharing much with me yet.) but that is pretty much what my friend wanted to look to be. they are called Ice men.
  18. Hey Guys, after many years of building and animating practice, its time to put it into Action! we start our production today of our first short film Santa's Little Helper. its going to be a 3-4 min (now over 8 mins!) short about Santa as he tries to get toys ready for Christmas but is has some obstacles to overcome, Ninjas. sets are all designed by me and my friend BBB3D here on the forums,some characters are models found in the contributor cue (just modified a bit), we are shooting for a November release. Now June 2013! hey could go for christmas in july we will also be using this page as a guide so we remember where we are at on the production. Production List Story board: 100% complete! Character list: Santa: Done Elf: Done Ninja: Done Ice men: Done Deer: Done Penguin:Modeled, DELETED! Sets: Santa's Workshop: done Cave entrance: done Bathroom: done (turned into outhouse) Outside workshop: done Winter Forest:done Ice Men Cavern: Done scenes intro elves dancing: DONE! elf walk from bathroom: DONE! elf reenter workshop: DONE! building of ninja: DONE! Santa sleigh drop off: DONE! ninja enter cave: DONE! ninja in cave: DONE! ninja finds elves: DONE! ninja vs icemen: DONE! exit cave with elves: DONE! outro scene: DONE! Post Production editing: 50% music: 60% Voice recording: 50% Sound effects:15% Post rendering:0% color grading:0% Join us as we go through this production journal in the making of this short film. i have already started doing some rough blocking and animating, and testing of rendering time vs quality. iceguy_run_shaded.mov please feel free to comment and give suggestions as we go along. Thank and enjoy the fun! Jason -
  19. from what people have told me. they are round pixels and the resolution suppose to start around 4K. but that's all i heard. that would put in the range of today's professional movie cameras
  20. too bad i live on the east coast... usually nothing close to here
  21. i could never figure out how you do that high spinning stuff. looks awesome! love the reflectivity!
  22. extremely professional looking. A:M does so many amazing things so easily.
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