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Hash, Inc. - Animation:Master

jfirestine

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Everything posted by jfirestine

  1. UPDATE: After pulling and pushing spline control points, I think I'm getting closer to what I want. I may move onto the paws for a while, then come back to the face. About the eyes: Should I use to half spheres for the eyelids? Or is there a better way?
  2. Wow! Thanks Guys! I will try to integrate your suggestions. They all make sense to me. I will post changes asap. Thanks again for your input.
  3. Here is one of my characters for an upcoming project. His name is Pana-boon and he is a very hungry, childish bear. Besides only modelling half, and I know he needs paws, feet, eyes, not being done, etc. I'm looking for input about proportions, splinage for animation, rigging, etc. I will be covering him with the new version 11+ hair and rigging him for animation using the standard Hash 2001 rig. Any thoughts or do you see any problem points that may cause headache later in production? What about the overall character design? He will be a mixture of a children's bear / realistic hair with a styalized look. IF that makes sense? Some where between cartoonish and realistic. I have a plot line and story. He will not talk, but I want to get emotion out of him, so I will need to rig the face, mouth, teeth and tongue. He will be very energetic, running, jumping, moving, etc. I am dedicating all of my free time to this personal project, so I am not concerned about schedules, etc. I want to have fun with it and want to learn as much as possible out of the process. I will be posting more information within the next few weeks about this project on my web site, (if you are interested in following my project along) Shameless plug. Any input is greatly appreciated! I know that HASH forum includes some very talented people, and I would like to tap into their knowledge and experience. Thanks in advance for your crits.
  4. All in all that is very good. One crit... I would have the smoke and flames not rise too quickly. The smoke should rise a bit slower in my opinion. Still a very good animation! Keep up the great work!
  5. Very Nice! Love the camera work! Congratulations! Job well done!
  6. I think it looks great! Can't wait to see more. Nice job!
  7. Very impressive render. Can you post some wireframe images? I wish my kid's room was that clean! Very Nice!!!!
  8. Nice! Show us more when you get a chance. Very good start!
  9. Here is another test render with some revisions from other forum users. Comments are always welcome! :D
  10. Thanks for all your input. I am making some revisions now... Hope to post them soon! I don't have a story for this character. I was just going to use it for some animation tests and character design concept for my demo reel. Thanks again for all the input.
  11. Here is a character I just started. Hope to post more later. Your thoughts?
  12. Cool character design! Nice start on the modeling!
  13. Thanks Jim for your input to my "how do you texture.." question. Man, I like the models on your website. Have you though about adding more images to your site, plus tutorials? We all could learn a bunch from you! Thanks for sharing your images, and techniques. Awesome!
  14. Cool Picture! Nice lighting! I like it too!
  15. Nice! Stars would be a nice addidion.
  16. Fantastic! How the heck do you texture map a model like this? Excellent model, character and composition!
  17. I like it. Fill us in on some more details of how you produced this piece. Any wire frame stills? Character design stills, etc. Looks very good. Thanks for shaing!
  18. Where can I find the skylark tute?
  19. Need help with the gills. Anyone have any suggestions how to model them? Any suggestions or tutorials would be very helpful. Thanks in advance!
  20. Very Nice! Good timing and great poses! I wish I could do it that good!
  21. Can you post some wireframe images? Good character! Great modeling!!!
  22. Nice idea! Funny! My only crit...... As he is running, you show a side view. The body appears to not tip forward. If a character is running, I like to see the body lean into the action. Also, body looks stiff, try having it bob a bit forward and back, possibly side to side. Just a suggestion. But, this is a very good start for only being your second attempt! I look forward to part 2,3,4.....etc.!!!! Keep up the good work!
  23. Looks good so far! Are the ears seperate objects?
  24. Wow! Nice model! You going to do the interior as well? Keep us informed of your progress. Can we see some wireframe screen shots too?
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