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Hash, Inc. - Animation:Master

PF_Mark

Craftsman/Mentor
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Posts posted by PF_Mark

  1. Oh - OK not so bad then :)

     

    I like using paired keyframes too. My animation attempts have taken a bit of a hammering at the 11 second club so my confidence level is down a little.

     

    Cheers

     

    David

     

    I looked at your 11 sec. enter and there is nothing there to be down about IMHO ;)

  2. He'll definitely needs to fold his wings. I thought this was sorted. I'll make a pose.

     

    Edit: OK I added a pose. It's tricky so it's not perfect but it should do the job.

     

    Thanks I marvel at how fast we can get things like this done! If we were a company and all getting paid for this I would probably have to fill out a pile of paper work and send E-mails and chase this mater down for a least a couple of weeks :D

     

    7 hours later now that is service! ;)

  3. I am working on the crow now and I wondering do I dare try to fold his wings in once he is at reat on SC hat? I can not find a pose slider for it and I wondering just how a bird folds there wings and if I can manage that pose with this rig? I could keep the wings out but I feel about 1/2 through this scene he would settle down and fold his wings in. Any thoughts on this?

  4. He's sitting on Toad so not a lot I can do there - though I could cheat it I guess......

     

    I think he means to rotate the hips forward so he's leaning forward more. And in fact, they look a little static through the animation so maybe they could use abit of movement too.

     

    Yes rotate the hips not translate them. video tape your self sitting on a stool and act it out it is impossible for us to rotate your chests only. It strats from the hips mostly and the chest rotates slightly after the hips. I think my acting choices are not good either so sorry I can not come up with anything better it looks good to me.

  5. That was a fun read! (Although I should have been working on music ...)

     

    Questions about SO compared to TWO ...

     

    1. We're not using DotProject, right? It looks like the status reports are where things are being tracked.

     

    2. We're not using the Wiki, right? It looks like Celtx takes the role of much (but not all) of what was on the Wiki for TWO.

     

    3. Is there a name for the studio / production company?

     

    1. appears that we are not but not sure

     

    2. I have not seen one for SO so I guess not

     

    3. AM films was on TWO poster so I guess that is what we are :D

    POSTER.jpg

  6. I would move the camera change sooner to frame 194 to void such a closeup of Captian Bill goods. That wave file for Captian Bill I can not make out the work Trot I know that is what he should be saying but it's needs to be revisited in the recording stuido IMHO

  7. I have 86,90,92,93,94,95,99,100

     

    # 86 has the 1st mention of TWO on page# 019

     

     

    #90 has After the gold rush which mentions TWO in it.

     

    #92 has TWO diary #1

     

    #93 has TWO diary # 2

     

    # 94 I bought by mistake?

     

    #95 has TWO diary # 3

     

    #99 has TWO diary # 4

     

    #100 has TWO diary #5

     

    So that leaves me missing a hard copy of # 6 I see if I can still get that? but thanks for the digital ver!

     

    If I have anything you need just ask I post scanned versions

    two.jpg

    3DWorld_May2007.pdf

  8. I really can't understand doing any non-lipsync movement in an action. Every thing they're reacting to is happening in the chor. It's one more thing to fight in the persuit of an overall performance. Keep it simple I say.

     

    So you are saying to only do mouth motions in action not facial?

     

    Ok but what's the method we want to blend chr and actions together?

    I do facial animation in the Action - so do other people - some don't. If you want to do your facial animation in the Chor, create a new Chor Action, name it "facial" (so I know what it's for), make sure it is always selected when you are doing facial animation, and pick the "Face" Camera to look through when you're doing it. Don't worry about "blending" - everything will work out without you doing a thing, (make sure the correct Action is selected when you're moving things.)

     

    I recommend doing the facial animation in the Action - so that I, as Director, can move the dialog around as a unit if I want to (I did that several times in TWO), however, I can simultaneously move both the Action and the Chor Action almost as easily so do what is best for you.

     

    Thanks that is what I needed to know

  9. I really can't understand doing any non-lipsync movement in an action. Every thing they're reacting to is happening in the chor. It's one more thing to fight in the persuit of an overall performance. Keep it simple I say.

     

    So you are saying to only do mouth motions in action not facial?

     

    Ok but what's the method we want to blend chr and actions together?

  10. Mark, would you be more comfortable doing an InBetween assignment, and let people who know how to use Action files do the Keyframing?

     

    I am just asking a question hoping to get some insite in how we are going to handle this situation?

     

    Do I do the non dialog in chr which I have already started so I assuming that is what needs to be done. This is going to be posing the mouth and face. When I get to the action with dialog should I try to copy paste facial poses of chr into action then animate from there? or do i use the bland/add/replace setting and if so how.

     

    What I would more comfortable with is to complete this assignment the way you want it and hopefully once you have it edited work on Animating it totally start to finish. I have it all planned out in my head what I want to do this scene and this is what I was taught that keyframing is the planning and timing stage of animation. Handing this over to another animator seems wrong that is why like you said some people perfer to do the Inbetweens with the key framing it's a package deal.

     

    Just my thoughts on how I would perfer to work But this is a group effort and I know we have to work in a workable fashion that we all can adher to.

  11. I really can't understand doing any non-lipsync movement in an action. Every thing they're reacting to is happening in the chor. It's one more thing to fight in the persuit of an overall performance. Keep it simple I say.

     

    I find even doing lip sync in an action to be non productive to me at least I have been trained for two years now to get the body motion/ language working first then do the lip sync last. It is personel preferrance I simple trying to follow Martin instruction for this blocking of this scene. I realize that this is an experiment and I trying to give this method a fair try. I thought I just do a rough lip sync but I finding that to be taking me a long time and I know if I do this scene I just end up redoing hte lip sync to match the final aniamtion at the end anyways? this is my instructions for this scene.

     

     

    The Camera & Timing are just something to start from - do whatever you want to it.

    Keyframe only (some of you want to do the InBetweens on your own Keyframes - that's alright but we want to get a Keyframed version of this movie done first).

    Do lipsync. I personally spend almost all my time watching a character's face, so I'll be able to edit a good movie together with just keyframed body if the lips & face is moving. Do all lipsync in the dialog Actions (they're already dropped on the characters) & put most of the associated FACE movement in those Actions too... Do NOT put any body movement (other than FACE) in the dialog Actions

     

     

    So I thought I do all facial stuff in these actions but they are timed to wave file and unless hte character is talking I have to mix chr and action motions somthing I not too sure how to do?

  12. Ok need to ask question about these actions for lip sync. I was planing on doing all facial and lip syn in these actions but they are times to wave file. So in chr time frame 4:14 Trots talking starts on frame 0:00 on action ok but in this scene there is a camera cut were the camera goes too trot and bill with no dialog from them. Scare crow is talking so I need them to react to scare crows talking. If I try to do all facial animation in action then can I animate in negitive time frames? and If I animate in chr and in action for face I know I going to mesh my self up? Any thoughts I want to work within this system we are trying just not sure how.

  13. I am about 1/2 through the facial and lip sync of that 1st camera angle. I leaving This friday morning Aug22nd for vacation :D and I be back Sept 2nd. This is my last week of Vacation for 2008 :( I do not have AM at cottage but I have internet so I be stopping by a bit but you will not see any WIP's tell I get back.

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