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Posts posted by PF_Mark
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This is with a last poses altered. It's not framed just right I have to adjust the bottom a little but this gives us an idea of what it will look like. I increase hte fade out time to 24 frames now as well.
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Yes very good work hard to pick just 4. Well done all!
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Two ways one save before you try this and drag and keyframes over the time you need if you have things constrianed you will have to drag that over as well. It can be done but you have to do it right way.
The 2nd way would be to break your animations into smaller scenes and join them together later with a video editing software or AM NLE (non linear editor) if you have Ver. 15
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Ok we need a camera motion to show a crowd of winkies and the main characters walking into the sun raise off on thre journey. I added some actions to the 1st line of winkies not much motion but it's something to start from
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Ok David we have decided to go with just B&W images this affect is getting lost in the process anyways thanks so much for you help!
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The pattern looks so much different than what David had in post 36.
I guess the technique is lost to the ages now.
MArk, lets render one frame with the treated B&W decal and one with the untreated B&W decal and lets see which looks better. The effect may be too small to survive being rephotographed anyway. But lets see.
Ok this is Black and white only
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Ok I am making the final targa files for the animated sequence and david is working on the affect for pictures so here is the new paper with changes done to camera from our last conversation
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If you go to you tube and search for guitar / bass or drum lessons for rush and song name you can get a understanding on were the hands should be if that helps?
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Ok here it is
Things I still need to do is later pictures in news paper to Black and White and put in final rendered targas in animated sequence I E-mailed Martin and requested SC68 final rendering be done.
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If you use .tga Targa files you will be able to see it I think. If you have photo editing software open files and save as and save as targa then delete teh jpegs and import the targas but if it renders fine why do you feel you need to see the actual picture in PWS it's so small I have trouble figuring which picture is which so you file names to keep track of them.
About the models under file info it should say how made them you and hopefully an E-mail address or forum name so you can contact and ask they are generally intended for non profit use only but it's an individual thing you need to describe what you intend to do with them and say if this is for porofit or not.
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Ok joined Sc 65 and Sc66 to show I have Tinman framed right for next affect sound needs adjusting though
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Ok next I am going to join Sc65 to this SC66 to show I have 1st pose close to what we want but till then take a look at this
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In this scene I am trying to render this scene out to targa files so Robert and I can do some Hollywood magic with it . I am having a problem and I am asking for help. in attached Jpeg you can see that were a spline line in the path model the texturing is fine were the path curves up but after the spline the patch is flat and the textured path is rendering blured/fuzzy. Can someone please help me in finding a way to correct this unwanted affect. perhaps we could change the texture or adjust something in the rendering I am not sure?
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Ok modified the camera motions
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2_01_66
in TWO Animating
Posted
Ok I got the start pose of rabbit to match now but to do this I had to adjust the start time of the animated sequence to do that but now the motion starts later and is not time with Woot singinig so we need to slide the timing around to fix or better yet Robert lets skype talk about this.
2_01_66_V22.mov