sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

largento

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Everything posted by largento

  1. Thanks, Paul! I wish I could figure out a way that I could get to work on these every day for the rest of my days! I need to start playing the lottery!
  2. Thanks for sharing, Paul! That was a great-looking short!
  3. Awesome, Gene! The skull backup singers is a great gag!
  4. Thanks, Steve! Finished #23! I ended up going back and making some cosmetic changes to #22, but then all of these are sort of in flux until they actually go up on the website!
  5. Here's #22! I should be able to finish #23 today... Turns out Barney's transaction didn't work out as well for him as he thought... :-)
  6. Thanks, Gerry! I took a look at Zazzle! I'm going to try and make a real effort to talk to some of the local printers around here in Dallas and see what kind of a deal I can get. I'd like to keep the price fairly low for the reader and still have a decent amount of profit for us! Here's #20 from last week and #21 from today. I should make it to #25 by the weekend. That's the halfway point to the 50 strip buffer I've wanted to do! There's a minor character who's going to appear a little down the road. Not important enough of a character to do a whole new model, so I gave Mr. Sneeze some plastic surgery and turned him into this guy:
  7. Again, master chief, you have to define an "inch." If it's 72 pixels per inch, then a square inch is 72x72. If it's 300 pixels per inch, it's 300x300. However, a 300x300 block of pixels is 3 square inches if you are saying 100 pixels per inch. Define your inch and then you'll know how many pixels to use. Pixels don't exist in real life. :-)
  8. How many more scenes do you have, Kat? You've really done a lot of work!
  9. This is going to be tremendously cool, Eric! Always fun to see the insane amount of detail coming together!
  10. Thanks, guys! Steve, that Spidey was a project I worked on several years ago. It's designed to go on top of a drink machine (it was done for Dr Pepper). I didn't draw Spidey in that exact position, but the idea was that Spidey was sitting on top of the machine and had one hand that went down in front of it. Either they decided to change the pose I had, or were limited by what art they could get from Sony. I don't know how many of them actually went out in the world, but I know that Sony changed the release date, so that's not the actual release date for the movie. :-) Thanks, Andy, that's part of my embarrassing DVD collection ( I included some of it to try to show scale.) The poster is 20"x30", which isn't enormous, but it's a decent size. If I can get a decent price on getting them printed, I'm thinking about printing up a bunch to sell on the website!
  11. Hey, I got my poster today! My iPhone takes crummy pictures, but it actually came out looking pretty cool! Neat to have it up on the wall!
  12. Happy Talk Like a Pirate Day, everybody!
  13. I'm not sure if that's the latest and greatest one, Nancy, but yes, it's Mark's 2008 face rig. The more I use it, the more I love it!
  14. What about "Frankenstein" by the Edgar Winter Group? Not funny, but a kickass tune. :-) PS-->Gene your lighting is looking great!
  15. Thanks, Nancy! The original Wannabe Pirate models all have the TSM2 rig with Mark S.'s great face rig! The "guest stars" are pure Mark S.! 2008 rig and face!
  16. Cool! The movie version of the Enterprise (1701 or 1701-A) has always been my favorite Enterprise!
  17. Thanks, guys! Gerry, I do feel like it's getting easier as a I go and thanks re: the posing and acting. I've really been working hard at that! Did #20 late last night, but ran into some technical problems and need to do some re-rendering. I've let another Talk Like a Pirate Day sneak up on me (it's tomorrow) and need to come up with something for it today!
  18. Thanks, guys! Yeah, I liked the second one better, too! Here's 2 for today (so far). Might try to tackle the last of this week's tonight! Three in a day! I did these simultaneously and that seemed to work out well!
  19. Two down, three more to go for this week! I did have to go back and make changes to the last one. Debating how many frames I'm going to rerender because of it. (McCrary busted me for having the sails on when the ship was in dock.)
  20. Thanks for all the votes, guys! Doesn't look like there'll be a chance of getting into the top 100, but in the high 200s is definitely better than in the 5,000s! Getting a late start at these this week, but here's #16! This one plants a plot-seed for the next story that Ken was helping me with!
  21. Well, that's the speed of progress! Still, I started with 10.5, too and it was released in June of 2004, so it's actually FIVE years old! If you wanted to use a 5 year old version of Photoshop, you'd be back to Photoshop CS (8) and Adobe doesn't support it for the new OSs, either. :-)
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